## Uses of Class
com.io7m.jcanephora.fake.FakeContext

- Packages that use FakeContext
  Package | Description
  --- | ---
  com.io7m.jcanephora.fake | A fake implementation of the `jcanephora` APIs intended for unit testing code without access to a GPU.

- - ### Uses of FakeContext in com.io7m.jcanephora.fake

    Methods in com.io7m.jcanephora.fake with parameters of type FakeContext
    Modifier and Type | Method and Description
    --- | ---
    `void` | FakeShaderListenerType.`onCompileFragmentShaderStart(FakeContext context, String name, List<String> sources)` Called when the fragment shader `name` is about to be compiled.
    `void` | FakeShaderListenerType.`onCompileGeometryShaderStart(FakeContext context, String name, List<String> sources)` Called when the geometry shader `name` is about to be compiled.
    `void` | FakeShaderListenerType.`onCompileVertexShaderStart(FakeContext context, String name, List<String> sources)` Called when the vertex shader `name` is about to be compiled.
    `void` | FakeShaderListenerType.`onLinkProgram(FakeContext context, JCGLProgramShaderUsableType p, String name, JCGLVertexShaderUsableType v, Optional<JCGLGeometryShaderUsableType> g, JCGLFragmentShaderUsableType f, Map<String,JCGLProgramAttributeType> attributes, Map<String,JCGLProgramUniformType> uniforms)` Called when a program is about to be linked.

    Constructors in com.io7m.jcanephora.fake with parameters of type FakeContext
    Constructor and Description
    `FakeProgramAttribute(FakeContext in_context, JCGLProgramShaderUsableType in_program, int in_location, String in_name, JCGLType in_type)` Construct an attribute.
    `FakeProgramUniform(FakeContext in_context, JCGLProgramShaderUsableType in_program, int in_location, String in_name, JCGLType in_type)` Construct a uniform.

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