## Uses of Class
com.io7m.jcanephora.core.JCGLTextureFormat

- Packages that use JCGLTextureFormat
  Package | Description
  --- | ---
  com.io7m.jcanephora.async | Asynchronous resource loading.
  com.io7m.jcanephora.core | Core types and interfaces.
  com.io7m.jcanephora.core.api | Type-safe OpenGL interfaces.

- - ### Uses of JCGLTextureFormat in com.io7m.jcanephora.async

    Methods in com.io7m.jcanephora.async with parameters of type JCGLTextureFormat
    Modifier and Type | Method and Description
    --- | ---
    `CompletableFuture<JCGLTexture2DType>` | JCGLAsyncResourceLoaderType.`loadTexture(Supplier<JCGLTLTextureDataType> on_data, JCGLTextureFormat format, JCGLTextureWrapS wrap_s, JCGLTextureWrapT wrap_t, JCGLTextureFilterMinification min_filter, JCGLTextureFilterMagnification mag_filter, BiFunction<JCGLTexture2DType,JCGLTLTextureDataType,JCGLTexture2DUpdateType> on_populate)` Asynchronously load a texture.
    `CompletableFuture<JCGLTexture2DType>` | JCGLAsyncResourceLoader.`loadTexture(Supplier<JCGLTLTextureDataType> on_data, JCGLTextureFormat format, JCGLTextureWrapS wrap_s, JCGLTextureWrapT wrap_t, JCGLTextureFilterMinification min_filter, JCGLTextureFilterMagnification mag_filter, BiFunction<JCGLTexture2DType,JCGLTLTextureDataType,JCGLTexture2DUpdateType> on_populate)`

  - ### Uses of JCGLTextureFormat in com.io7m.jcanephora.core

    Methods in com.io7m.jcanephora.core that return JCGLTextureFormat
    Modifier and Type | Method and Description
    --- | ---
    `JCGLTextureFormat` | JCGLTextureUsableType.`textureGetFormat()`
    `static JCGLTextureFormat` | JCGLTextureFormat.`valueOf(String name)` Returns the enum constant of this type with the specified name.
    `static JCGLTextureFormat[]` | JCGLTextureFormat.`values()` Returns an array containing the constants of this enum type, in the order they are declared.

    Methods in com.io7m.jcanephora.core with parameters of type JCGLTextureFormat
    Modifier and Type | Method and Description
    --- | ---
    `static void` | JCGLTextureFormats.`checkColorRenderableTexture2D(JCGLTextureFormat t)` Check that the texture format is a color-renderable format.
    `static void` | JCGLTextureFormats.`checkDepthOnlyRenderableTexture2D(JCGLTextureFormat t)` Check that the texture is of a depth (not stencil) renderable format.
    `static void` | JCGLTextureFormats.`checkDepthRenderableTexture2D(JCGLTextureFormat t)` Check that the texture format is a depth-renderable format.
    `static void` | JCGLTextureFormats.`checkDepthStencilRenderableTexture2D(JCGLTextureFormat t)` Check that the texture is of a depth+stencil-renderable format.
    `static int` | JCGLTextureFormats.`getDepthBits(JCGLTextureFormat f)`
    `static int` | JCGLTextureFormats.`getStencilBits(JCGLTextureFormat f)`
    `static boolean` | JCGLTextureFormats.`isColorRenderable2D(JCGLTextureFormat f)`
    `static boolean` | JCGLTextureFormats.`isDepthRenderable(JCGLTextureFormat f)`
    `static boolean` | JCGLTextureFormats.`isFloatingPoint(JCGLTextureFormat f)`
    `static boolean` | JCGLTextureFormats.`isStencilRenderable(JCGLTextureFormat f)`

  - ### Uses of JCGLTextureFormat in com.io7m.jcanephora.core.api

    Methods in com.io7m.jcanephora.core.api with parameters of type JCGLTextureFormat
    Modifier and Type | Method and Description
    --- | ---
    `JCGLTexture2DType` | JCGLTextures2DType.`texture2DAllocate(JCGLTextureUnitType unit, long width, long height, JCGLTextureFormat format, JCGLTextureWrapS wrap_s, JCGLTextureWrapT wrap_t, JCGLTextureFilterMinification min_filter, JCGLTextureFilterMagnification mag_filter)` Allocate a texture of width `width` and height `height` of format `format`, binding it to `unit`.
    `JCGLTextureCubeType` | JCGLTexturesCubeType.`textureCubeAllocate(JCGLTextureUnitType unit, long size, JCGLTextureFormat format, JCGLTextureWrapR wrap_r, JCGLTextureWrapS wrap_s, JCGLTextureWrapT wrap_t, JCGLTextureFilterMinification min_filter, JCGLTextureFilterMagnification mag_filter)` Allocate a cube texture of width `size` and height `size` of format `format`, binding it to `unit`.

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