## Uses of Class
com.io7m.jcanephora.core.JCGLExceptionProgramTypeError

- Packages that use JCGLExceptionProgramTypeError
  Package | Description
  --- | ---
  com.io7m.jcanephora.core.api | Type-safe OpenGL interfaces.

- - ### Uses of JCGLExceptionProgramTypeError in com.io7m.jcanephora.core.api

    Methods in com.io7m.jcanephora.core.api that throw JCGLExceptionProgramTypeError
    Modifier and Type | Method and Description
    --- | ---
    `void` | JCGLShaderUniformsType.`shaderUniformPutFloat(JCGLProgramUniformType u, float value)` Upload the value `value` to the uniform `u`.
    `void` | JCGLShaderUniformsType.`shaderUniformPutInteger(JCGLProgramUniformType u, int value)` Upload the value `value` to the uniform `u`.
    `void` | JCGLShaderUniformsType.`shaderUniformPutMatrix3x3f(JCGLProgramUniformType u, com.io7m.jtensors.MatrixDirectReadable3x3FType value)` Upload the value `value` to the uniform `u`.
    `void` | JCGLShaderUniformsType.`shaderUniformPutMatrix4x4f(JCGLProgramUniformType u, com.io7m.jtensors.MatrixDirectReadable4x4FType value)` Upload the value `value` to the uniform `u`.
    `void` | JCGLShaderUniformsType.`shaderUniformPutTexture2DUnit(JCGLProgramUniformType u, JCGLTextureUnitType value)` Upload the value `value` to the uniform `u`.
    `void` | JCGLShaderUniformsType.`shaderUniformPutTextureCubeUnit(JCGLProgramUniformType u, JCGLTextureUnitType value)` Upload the value `value` to the uniform `u`.
    `void` | JCGLShaderUniformsType.`shaderUniformPutUnsignedInteger(JCGLProgramUniformType u, int value)` Upload the value `value` to the uniform `u`.
    `void` | JCGLShaderUniformsType.`shaderUniformPutVector2f(JCGLProgramUniformType u, com.io7m.jtensors.VectorReadable2FType value)` Upload the value `value` to the uniform `u`.
    `void` | JCGLShaderUniformsType.`shaderUniformPutVector2i(JCGLProgramUniformType u, com.io7m.jtensors.VectorReadable2IType value)` Upload the value `value` to the uniform `u`.
    `void` | JCGLShaderUniformsType.`shaderUniformPutVector2ui(JCGLProgramUniformType u, com.io7m.jtensors.VectorReadable2IType value)` Upload the value `value` to the uniform `u`.
    `void` | JCGLShaderUniformsType.`shaderUniformPutVector3f(JCGLProgramUniformType u, com.io7m.jtensors.VectorReadable3FType value)` Upload the value `value` to the uniform `u`.
    `void` | JCGLShaderUniformsType.`shaderUniformPutVector3i(JCGLProgramUniformType u, com.io7m.jtensors.VectorReadable3IType value)` Upload the value `value` to the uniform `u`.
    `void` | JCGLShaderUniformsType.`shaderUniformPutVector3ui(JCGLProgramUniformType u, com.io7m.jtensors.VectorReadable3IType value)` Upload the value `value` to the uniform `u`.
    `void` | JCGLShaderUniformsType.`shaderUniformPutVector4f(JCGLProgramUniformType u, com.io7m.jtensors.VectorReadable4FType value)` Upload the value `value` to the uniform `u`.
    `void` | JCGLShaderUniformsType.`shaderUniformPutVector4i(JCGLProgramUniformType u, com.io7m.jtensors.VectorReadable4IType value)` Upload the value `value` to the uniform `u`.
    `void` | JCGLShaderUniformsType.`shaderUniformPutVector4ui(JCGLProgramUniformType u, com.io7m.jtensors.VectorReadable4IType value)` Upload the value `value` to the uniform `u`.
    `void` | JCGLShaderUniformsType.`shaderUniformPutVectorf(JCGLProgramUniformType u, FloatBuffer value)` Upload the value `value` to the uniform `u`.

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