## Uses of Class
com.io7m.jcanephora.core.JCGLExceptionDeleted

- Packages that use JCGLExceptionDeleted
  Package | Description
  --- | ---
  com.io7m.jcanephora.core | Core types and interfaces.
  com.io7m.jcanephora.core.api | Type-safe OpenGL interfaces.
  com.io7m.jcanephora.fake | A fake implementation of the `jcanephora` APIs intended for unit testing code without access to a GPU.

- - ### Uses of JCGLExceptionDeleted in com.io7m.jcanephora.core

    Methods in com.io7m.jcanephora.core that throw JCGLExceptionDeleted
    Modifier and Type | Method and Description
    --- | ---
    `static <R extends JCGLResourceUsableType> R` | JCGLResources.`checkNotDeleted(R r)` Check that the current object has not been deleted.
    `default void` | JCGLArrayObjectBuilderType.`setAttributeFloatingPoint(int index, JCGLArrayBufferUsableType a, int elements, JCGLScalarType type, int stride, long offset, boolean normalized)`
    `void` | JCGLArrayObjectBuilderType.`setAttributeFloatingPointWithDivisor(int index, JCGLArrayBufferUsableType a, int elements, JCGLScalarType type, int stride, long offset, boolean normalized, int divisor)` Configure the attribute `index` to retrieve data from `a`.
    `default void` | JCGLArrayObjectBuilderType.`setAttributeIntegral(int index, JCGLArrayBufferUsableType a, int elements, JCGLScalarIntegralType type, int stride, long offset)`
    `void` | JCGLArrayObjectBuilderType.`setAttributeIntegralWithDivisor(int index, JCGLArrayBufferUsableType a, int elements, JCGLScalarIntegralType type, int stride, long offset, int divisor)` Configure the attribute `index` to retrieve data from `a`.
    `void` | JCGLArrayObjectBuilderType.`setIndexBuffer(JCGLIndexBufferUsableType i)` Set the index buffer that will be bound by default.

  - ### Uses of JCGLExceptionDeleted in com.io7m.jcanephora.core.api

    Methods in com.io7m.jcanephora.core.api that throw JCGLExceptionDeleted
    Modifier and Type | Method and Description
    --- | ---
    `void` | JCGLArrayBuffersType.`arrayBufferBind(JCGLArrayBufferUsableType a)` Bind the given array buffer.
    `void` | JCGLArrayBuffersType.`arrayBufferDelete(JCGLArrayBufferType a)` Deletes the buffer referenced by `a`.
    `ByteBuffer` | JCGLArrayBuffersType.`arrayBufferRead(JCGLArrayBufferUsableType a, JCGLByteBufferProducerType f)`
    `void` | JCGLArrayBuffersType.`arrayBufferReallocate(JCGLArrayBufferUsableType a)` Reallocate the storage associated with the array buffer `a`.
    `void` | JCGLArrayBuffersType.`arrayBufferUpdate(JCGLBufferUpdateType<JCGLArrayBufferType> u)` Perform the array buffer update `u`.
    `void` | JCGLArrayObjectsType.`arrayObjectBind(JCGLArrayObjectUsableType a)` Bind the given array object.
    `void` | JCGLArrayObjectsType.`arrayObjectDelete(JCGLArrayObjectType a)` Deletes the object referenced by `a`.
    `void` | JCGLContextType.`contextDestroy()` Destroy this context.
    `void` | JCGLIndexBuffersType.`indexBufferBind(JCGLIndexBufferUsableType a)` Bind the given index buffer.
    `void` | JCGLIndexBuffersType.`indexBufferDelete(JCGLIndexBufferType a)` Deletes the buffer referenced by `a`.
    `ByteBuffer` | JCGLIndexBuffersType.`indexBufferRead(JCGLIndexBufferUsableType i, JCGLByteBufferProducerType f)`
    `void` | JCGLIndexBuffersType.`indexBufferReallocate(JCGLIndexBufferUsableType i)` Reallocate the storage associated with the index buffer `i`.
    `void` | JCGLIndexBuffersType.`indexBufferUpdate(JCGLBufferUpdateType<JCGLIndexBufferType> u)` Perform the index buffer update `u`.
    `void` | JCGLShadersType.`shaderActivateProgram(JCGLProgramShaderUsableType p)` Activate the given program for use in rendering.
    `void` | JCGLShadersType.`shaderDeleteFragment(JCGLFragmentShaderType f)` Delete the given shader.
    `void` | JCGLShadersType.`shaderDeleteGeometry(JCGLGeometryShaderType g)` Delete the given shader.
    `void` | JCGLShadersType.`shaderDeleteProgram(JCGLProgramShaderType p)` Delete the given shader.
    `void` | JCGLShadersType.`shaderDeleteVertex(JCGLVertexShaderType v)` Delete the given shader.
    `JCGLProgramShaderType` | JCGLShadersType.`shaderLinkProgram(String name, JCGLVertexShaderUsableType v, Optional<JCGLGeometryShaderUsableType> g, JCGLFragmentShaderUsableType f)` Link a program consisting of the vertex shader `v`, the optional geometry shader `g`, and the fragment shader `f`.

  - ### Uses of JCGLExceptionDeleted in com.io7m.jcanephora.fake

    Methods in com.io7m.jcanephora.fake that throw JCGLExceptionDeleted
    Modifier and Type | Method and Description
    --- | ---
    `void` | FakeContext.`contextDestroy()`

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