Interface VulkanPhysicalDeviceFeatures11Type

All Known Implementing Classes:
VulkanPhysicalDeviceFeatures11

@Immutable public interface VulkanPhysicalDeviceFeatures11Type
The features supported by a physical Vulkan 1.1 device.
See Also:
  • "VkPhysicalDeviceVulkan11Features"
  • Method Summary

    Modifier and Type
    Method
    Description
    default boolean
    multiview specifies whether the implementation supports multiview rendering within a render pass.
    default boolean
    multiviewGeometryShader specifies whether the implementation supports multiview rendering within a render pass, with geometry shaders.
    default boolean
    multiviewTessellationShader specifies whether the implementation supports multiview rendering within a render pass, with tessellation shaders.
    default boolean
    protectedMemory specifies whether protected memory is supported.
    default boolean
    samplerYcbcrConversion specifies whether the implementation supports sampler Y′CBCR conversion.
    default boolean
    shaderDrawParameters specifies whether the implementation supports the SPIR-V DrawParameters capability.
    default boolean
    storageBuffer16BitAccess specifies whether objects in the StorageBuffer, ShaderRecordBufferKHR, or PhysicalStorageBuffer storage class with the Block decoration can have 16-bit integer and 16-bit floating-point members.
    default boolean
    storageInputOutput16 specifies whether objects in the Input and Output storage classes can have 16-bit integer and 16-bit floating-point members.
    default boolean
    storagePushConstant16 specifies whether objects in the PushConstant storage class can have 16-bit integer and 16-bit floating-point members.
    default boolean
    uniformAndStorageBuffer16BitAccess specifies whether objects in the Uniform storage class with the Block decoration can have 16-bit integer and 16-bit floating-point members.
    default boolean
    variablePointers specifies whether the implementation supports the SPIR-V VariablePointers capability.
    default boolean
    variablePointersStorageBuffer specifies whether the implementation supports the SPIR-V VariablePointersStorageBuffer capability.
  • Method Details

    • multiview

      @Default default boolean multiview()
      multiview specifies whether the implementation supports multiview rendering within a render pass. If this feature is not enabled, the view mask of each subpass must always be zero.
      Returns:
      true if supported
    • multiviewGeometryShader

      @Default default boolean multiviewGeometryShader()
      multiviewGeometryShader specifies whether the implementation supports multiview rendering within a render pass, with geometry shaders. If this feature is not enabled, then a pipeline compiled against a subpass with a non-zero view mask must not include a geometry shader.
      Returns:
      true if supported
    • multiviewTessellationShader

      @Default default boolean multiviewTessellationShader()
      multiviewTessellationShader specifies whether the implementation supports multiview rendering within a render pass, with tessellation shaders. If this feature is not enabled, then a pipeline compiled against a subpass with a non-zero view mask must not include any tessellation shaders.
      Returns:
      true if supported
    • protectedMemory

      @Default default boolean protectedMemory()
      protectedMemory specifies whether protected memory is supported.
      Returns:
      true if supported
    • samplerYcbcrConversion

      @Default default boolean samplerYcbcrConversion()
      samplerYcbcrConversion specifies whether the implementation supports sampler Y′CBCR conversion. If samplerYcbcrConversion is VK_FALSE, sampler Y′CBCR conversion is not supported, and samplers using sampler Y′CBCR conversion must not be used.
      Returns:
      true if supported
    • shaderDrawParameters

      @Default default boolean shaderDrawParameters()
      shaderDrawParameters specifies whether the implementation supports the SPIR-V DrawParameters capability. When this feature is not enabled, shader modules must not declare the SPV_KHR_shader_draw_parameters extension or the DrawParameters capability.
      Returns:
      true if supported
    • storageBuffer16BitAccess

      @Default default boolean storageBuffer16BitAccess()
      storageBuffer16BitAccess specifies whether objects in the StorageBuffer, ShaderRecordBufferKHR, or PhysicalStorageBuffer storage class with the Block decoration can have 16-bit integer and 16-bit floating-point members. If this feature is not enabled, 16-bit integer or 16-bit floating-point members must not be used in such objects. This also specifies whether shader modules can declare the StorageBuffer16BitAccess capability.
      Returns:
      true if supported
    • storageInputOutput16

      @Default default boolean storageInputOutput16()
      storageInputOutput16 specifies whether objects in the Input and Output storage classes can have 16-bit integer and 16-bit floating-point members. If this feature is not enabled, 16-bit integer or 16-bit floating-point members must not be used in such objects. This also specifies whether shader modules can declare the StorageInputOutput16 capability.
      Returns:
      true if supported
    • storagePushConstant16

      @Default default boolean storagePushConstant16()
      storagePushConstant16 specifies whether objects in the PushConstant storage class can have 16-bit integer and 16-bit floating-point members. If this feature is not enabled, 16-bit integer or floating-point members must not be used in such objects. This also specifies whether shader modules can declare the StoragePushConstant16 capability.
      Returns:
      true if supported
    • uniformAndStorageBuffer16BitAccess

      @Default default boolean uniformAndStorageBuffer16BitAccess()
      uniformAndStorageBuffer16BitAccess specifies whether objects in the Uniform storage class with the Block decoration can have 16-bit integer and 16-bit floating-point members. If this feature is not enabled, 16-bit integer or 16-bit floating-point members must not be used in such objects. This also specifies whether shader modules can declare the UniformAndStorageBuffer16BitAccess capability.
      Returns:
      true if supported
    • variablePointers

      @Default default boolean variablePointers()
      variablePointers specifies whether the implementation supports the SPIR-V VariablePointers capability. When this feature is not enabled, shader modules must not declare the VariablePointers capability.
      Returns:
      true if supported
    • variablePointersStorageBuffer

      @Default default boolean variablePointersStorageBuffer()
      variablePointersStorageBuffer specifies whether the implementation supports the SPIR-V VariablePointersStorageBuffer capability. When this feature is not enabled, shader modules must not declare the SPV_KHR_variable_pointers extension or the VariablePointersStorageBuffer capability.
      Returns:
      true if supported