## Uses of Class
com.io7m.jtensors.MatrixM4x4F

- Packages that use MatrixM4x4F
  Package | Description
  --- | ---
  com.io7m.jtensors |

- - ### Uses of MatrixM4x4F in com.io7m.jtensors

    Methods in com.io7m.jtensors that return MatrixM4x4F
    Modifier and Type | Method and Description
    --- | ---
    `static MatrixM4x4F` | MatrixM4x4F.`add(MatrixReadable4x4FType m0, MatrixReadable4x4FType m1, MatrixM4x4F out)` Elementwise add of matrices `m0` and `m1`.
    `static MatrixM4x4F` | MatrixM4x4F.`addInPlace(MatrixM4x4F m0, MatrixReadable4x4FType m1)` Elementwise add of matrices `m0` and `m1`, returning the result in `m0`.
    `static MatrixM4x4F` | MatrixM4x4F.`addRowScaled(MatrixReadable4x4FType m, int row_a, int row_b, int row_c, double r, MatrixM4x4F out)` Add the values in row `row_b` to the values in row `row_a` scaled by `r`, saving the resulting row in row `row_c` of the matrix `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`addRowScaledInPlace(MatrixM4x4F m, int row_a, int row_b, int row_c, double r)` Add the values in row `row_b` to the values in row `row_a` scaled by `r`, saving the resulting row in row `row_c` of the matrix `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`addRowScaledWithContext(MatrixM4x4F.Context context, MatrixReadable4x4FType m, int row_a, int row_b, int row_c, double r, MatrixM4x4F out)` Add the values in row `row_b` to the values in row `row_a` scaled by `r`, saving the resulting row in row `row_c` of the matrix `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`copy(MatrixReadable4x4FType input, MatrixM4x4F output)` Copy the contents of the matrix `input` to the matrix `output`, completely replacing all elements.
    `static MatrixM4x4F` | MatrixM4x4F.`exchangeRows(MatrixReadable4x4FType m, int row_a, int row_b, MatrixM4x4F out)` Exchange the row `row_a` and row `row_b` of the matrix `m`, saving the exchanged rows to `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`exchangeRowsInPlace(MatrixM4x4F m, int row_a, int row_b)` Exchange the row `row_a` and row `row_b` of the matrix `m`, saving the exchanged rows to `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`exchangeRowsInPlaceWithContext(MatrixM4x4F.Context context, MatrixM4x4F m, int row_a, int row_b)` Exchange the row `row_a` and row `row_b` of the matrix `m`, saving the exchanged rows to `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`exchangeRowsWithContext(MatrixM4x4F.Context context, MatrixReadable4x4FType m, int row_a, int row_b, MatrixM4x4F out)` Exchange two rows `row_a` and row `row_b` of the matrix `m`, saving the exchanged rows to `out` .
    `static MatrixM4x4F` | MatrixM4x4F.`makeRotation(double angle, VectorReadable3FType axis)` Generate and return a matrix that represents a rotation of `angle` radians around the axis `axis`.
    `static MatrixM4x4F` | MatrixM4x4F.`makeRotation(double angle, VectorReadable3FType axis, MatrixM4x4F out)` Generate a matrix that represents a rotation of `angle` radians around the axis `axis` and save to `out`.
    `static MatrixM4x4F` | QuaternionM4F.`makeRotationMatrix4x4(QuaternionReadable4FType q, MatrixM4x4F m)` Produce a rotation matrix from the quaternion `q`, saving the result to `m`.
    `static MatrixM4x4F` | QuaternionI4F.`makeRotationMatrix4x4(QuaternionReadable4FType q, MatrixM4x4F m)` Produce a rotation matrix from the quaternion `q`, saving the result to `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`makeTranslation3F(VectorReadable3FType v)` Generate and return a matrix that represents a translation of `(v.x, v.y, v.z)` from the origin.
    `static MatrixM4x4F` | MatrixM4x4F.`makeTranslation3F(VectorReadable3FType v, MatrixM4x4F out)` Generate a matrix that represents a translation of `(v.x, v.y, v.z)` from the origin, and save to `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`makeTranslation3I(VectorReadable3IType v)` Generate and return a matrix that represents a translation of `(v.x, v.y, v.z)` from the origin.
    `static MatrixM4x4F` | MatrixM4x4F.`makeTranslation3I(VectorReadable3IType v, MatrixM4x4F out)` Generate a matrix that represents a translation of `(v.x, v.y, v.z)` from the origin, and save to `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`multiply(MatrixReadable4x4FType m0, MatrixReadable4x4FType m1, MatrixM4x4F out)` Multiply the matrix `m0` with the matrix `m1`, writing the result to `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`multiplyInPlace(MatrixM4x4F m0, MatrixReadable4x4FType m1)` Multiply the matrix `m0` with the matrix `m1`, writing the result to `m0`.
    `static MatrixM4x4F` | MatrixM4x4F.`rotate(double angle, MatrixReadable4x4FType m, VectorReadable3FType axis, MatrixM4x4F out)` Rotate the matrix `m` by `angle` radians around the axis `axis`, saving the result into `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`rotateInPlace(double angle, MatrixM4x4F m, VectorReadable3FType axis)` Rotate the matrix `m` by `angle` radians around the axis `axis`, saving the result into `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`rotateInPlaceWithContext(MatrixM4x4F.Context context, double angle, MatrixM4x4F m, VectorReadable3FType axis)` Rotate the matrix `m` by `angle` radians around the axis `axis`, saving the result into `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`rotateWithContext(MatrixM4x4F.Context context, double angle, MatrixReadable4x4FType m, VectorReadable3FType axis, MatrixM4x4F out)` Rotate the matrix `m` by `angle` radians around the axis `axis`, saving the result into `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`scale(MatrixReadable4x4FType m, double r, MatrixM4x4F out)` Scale all elements of the matrix `m` by the scaling value `r`, saving the result in `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`scaleInPlace(MatrixM4x4F m, double r)` Scale all elements of the matrix `m` by the scaling value `r`, saving the result in `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`scaleRow(MatrixReadable4x4FType m, int row, double r, MatrixM4x4F out)` Scale row `r` of the matrix `m` by `r`, saving the result to row `r` of `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`scaleRowInPlace(MatrixM4x4F m, int row, double r)` Scale row `row` of the matrix `m` by `r` , saving the result to row `r` of `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`scaleRowInPlaceWithContext(MatrixM4x4F.Context context, MatrixM4x4F m, int row, double r)` Scale row `row` of the matrix `m` by `r` , saving the result to row `r` of `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`scaleRowWithContext(MatrixM4x4F.Context context, MatrixReadable4x4FType m, int row, double r, MatrixM4x4F out)` Scale row `row` of the matrix `m` by `r` , saving the result to row `r` of `out`.
    `MatrixM4x4F` | MatrixM4x4F.`set(int row, int column, float value)` Set the value at the given row and column.
    `static MatrixM4x4F` | MatrixM4x4F.`set(MatrixM4x4F m, int row, int column, float value)` Set the value in the matrix `m` at row `row`, column `column` to `value`.
    `static MatrixM4x4F` | MatrixM4x4F.`setIdentity(MatrixM4x4F m)` Set the given matrix `m` to the identity matrix.
    `static MatrixM4x4F` | MatrixM4x4F.`setZero(MatrixM4x4F m)` Set the given matrix `m` to the zero matrix.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector2F(MatrixReadable4x4FType m, VectorReadable2FType v, MatrixM4x4F out)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector2FInPlace(MatrixM4x4F m, VectorReadable2FType v)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector2I(MatrixReadable4x4FType m, VectorReadable2IType v, MatrixM4x4F out)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector2IInPlace(MatrixM4x4F m, VectorReadable2IType v)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector3F(MatrixReadable4x4FType m, VectorReadable3FType v, MatrixM4x4F out)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector3FInPlace(MatrixM4x4F m, VectorReadable3FType v)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector3I(MatrixReadable4x4FType m, VectorReadable3IType v, MatrixM4x4F out)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector3IInPlace(MatrixM4x4F m, VectorReadable3IType v)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`transpose(MatrixReadable4x4FType m, MatrixM4x4F out)` Transpose the given matrix `m`, writing the resulting matrix to `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`transposeInPlace(MatrixM4x4F m)` Transpose the given matrix `m`, writing the resulting matrix to `m`.

    Methods in com.io7m.jtensors that return types with arguments of type MatrixM4x4F
    Modifier and Type | Method and Description
    --- | ---
    `static com.io7m.jfunctional.OptionType<MatrixM4x4F>` | MatrixM4x4F.`invert(MatrixReadable4x4FType m, MatrixM4x4F out)` Calculate the inverse of the matrix `m`, saving the resulting matrix to `out`.
    `static com.io7m.jfunctional.OptionType<MatrixM4x4F>` | MatrixM4x4F.`invertInPlace(MatrixM4x4F m)` Calculate the inverse of the matrix `m`, saving the resulting matrix to `m`.
    `static com.io7m.jfunctional.OptionType<MatrixM4x4F>` | MatrixM4x4F.`invertInPlaceWithContext(MatrixM4x4F.Context context, MatrixM4x4F m)` Calculate the inverse of the matrix `m`, saving the resulting matrix to `m`.
    `static com.io7m.jfunctional.OptionType<MatrixM4x4F>` | MatrixM4x4F.`invertWithContext(MatrixM4x4F.Context context, MatrixReadable4x4FType m, MatrixM4x4F out)` Calculate the inverse of the matrix `m`, saving the resulting matrix to `out`.

    Methods in com.io7m.jtensors with parameters of type MatrixM4x4F
    Modifier and Type | Method and Description
    --- | ---
    `static MatrixM4x4F` | MatrixM4x4F.`add(MatrixReadable4x4FType m0, MatrixReadable4x4FType m1, MatrixM4x4F out)` Elementwise add of matrices `m0` and `m1`.
    `static MatrixM4x4F` | MatrixM4x4F.`addInPlace(MatrixM4x4F m0, MatrixReadable4x4FType m1)` Elementwise add of matrices `m0` and `m1`, returning the result in `m0`.
    `static MatrixM4x4F` | MatrixM4x4F.`addRowScaled(MatrixReadable4x4FType m, int row_a, int row_b, int row_c, double r, MatrixM4x4F out)` Add the values in row `row_b` to the values in row `row_a` scaled by `r`, saving the resulting row in row `row_c` of the matrix `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`addRowScaledInPlace(MatrixM4x4F m, int row_a, int row_b, int row_c, double r)` Add the values in row `row_b` to the values in row `row_a` scaled by `r`, saving the resulting row in row `row_c` of the matrix `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`addRowScaledWithContext(MatrixM4x4F.Context context, MatrixReadable4x4FType m, int row_a, int row_b, int row_c, double r, MatrixM4x4F out)` Add the values in row `row_b` to the values in row `row_a` scaled by `r`, saving the resulting row in row `row_c` of the matrix `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`copy(MatrixReadable4x4FType input, MatrixM4x4F output)` Copy the contents of the matrix `input` to the matrix `output`, completely replacing all elements.
    `static MatrixM4x4F` | MatrixM4x4F.`exchangeRows(MatrixReadable4x4FType m, int row_a, int row_b, MatrixM4x4F out)` Exchange the row `row_a` and row `row_b` of the matrix `m`, saving the exchanged rows to `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`exchangeRowsInPlace(MatrixM4x4F m, int row_a, int row_b)` Exchange the row `row_a` and row `row_b` of the matrix `m`, saving the exchanged rows to `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`exchangeRowsInPlaceWithContext(MatrixM4x4F.Context context, MatrixM4x4F m, int row_a, int row_b)` Exchange the row `row_a` and row `row_b` of the matrix `m`, saving the exchanged rows to `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`exchangeRowsWithContext(MatrixM4x4F.Context context, MatrixReadable4x4FType m, int row_a, int row_b, MatrixM4x4F out)` Exchange two rows `row_a` and row `row_b` of the matrix `m`, saving the exchanged rows to `out` .
    `static FloatBuffer` | MatrixM4x4F.`floatBuffer(MatrixM4x4F m)`
    `static com.io7m.jfunctional.OptionType<MatrixM4x4F>` | MatrixM4x4F.`invert(MatrixReadable4x4FType m, MatrixM4x4F out)` Calculate the inverse of the matrix `m`, saving the resulting matrix to `out`.
    `static com.io7m.jfunctional.OptionType<MatrixM4x4F>` | MatrixM4x4F.`invertInPlace(MatrixM4x4F m)` Calculate the inverse of the matrix `m`, saving the resulting matrix to `m`.
    `static com.io7m.jfunctional.OptionType<MatrixM4x4F>` | MatrixM4x4F.`invertInPlaceWithContext(MatrixM4x4F.Context context, MatrixM4x4F m)` Calculate the inverse of the matrix `m`, saving the resulting matrix to `m`.
    `static com.io7m.jfunctional.OptionType<MatrixM4x4F>` | MatrixM4x4F.`invertWithContext(MatrixM4x4F.Context context, MatrixReadable4x4FType m, MatrixM4x4F out)` Calculate the inverse of the matrix `m`, saving the resulting matrix to `out`.
    `static void` | MatrixM4x4F.`lookAtWithContext(MatrixM4x4F.Context context, VectorReadable3FType origin, VectorReadable3FType target, VectorReadable3FType up, MatrixM4x4F out_matrix)` Calculate a matrix representing a "camera" looking from the point `origin` to the point `target`.
    `static MatrixM4x4F` | MatrixM4x4F.`makeRotation(double angle, VectorReadable3FType axis, MatrixM4x4F out)` Generate a matrix that represents a rotation of `angle` radians around the axis `axis` and save to `out`.
    `static MatrixM4x4F` | QuaternionM4F.`makeRotationMatrix4x4(QuaternionReadable4FType q, MatrixM4x4F m)` Produce a rotation matrix from the quaternion `q`, saving the result to `m`.
    `static MatrixM4x4F` | QuaternionI4F.`makeRotationMatrix4x4(QuaternionReadable4FType q, MatrixM4x4F m)` Produce a rotation matrix from the quaternion `q`, saving the result to `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`makeTranslation3F(VectorReadable3FType v, MatrixM4x4F out)` Generate a matrix that represents a translation of `(v.x, v.y, v.z)` from the origin, and save to `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`makeTranslation3I(VectorReadable3IType v, MatrixM4x4F out)` Generate a matrix that represents a translation of `(v.x, v.y, v.z)` from the origin, and save to `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`multiply(MatrixReadable4x4FType m0, MatrixReadable4x4FType m1, MatrixM4x4F out)` Multiply the matrix `m0` with the matrix `m1`, writing the result to `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`multiplyInPlace(MatrixM4x4F m0, MatrixReadable4x4FType m1)` Multiply the matrix `m0` with the matrix `m1`, writing the result to `m0`.
    `static MatrixM4x4F` | MatrixM4x4F.`rotate(double angle, MatrixReadable4x4FType m, VectorReadable3FType axis, MatrixM4x4F out)` Rotate the matrix `m` by `angle` radians around the axis `axis`, saving the result into `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`rotateInPlace(double angle, MatrixM4x4F m, VectorReadable3FType axis)` Rotate the matrix `m` by `angle` radians around the axis `axis`, saving the result into `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`rotateInPlaceWithContext(MatrixM4x4F.Context context, double angle, MatrixM4x4F m, VectorReadable3FType axis)` Rotate the matrix `m` by `angle` radians around the axis `axis`, saving the result into `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`rotateWithContext(MatrixM4x4F.Context context, double angle, MatrixReadable4x4FType m, VectorReadable3FType axis, MatrixM4x4F out)` Rotate the matrix `m` by `angle` radians around the axis `axis`, saving the result into `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`scale(MatrixReadable4x4FType m, double r, MatrixM4x4F out)` Scale all elements of the matrix `m` by the scaling value `r`, saving the result in `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`scaleInPlace(MatrixM4x4F m, double r)` Scale all elements of the matrix `m` by the scaling value `r`, saving the result in `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`scaleRow(MatrixReadable4x4FType m, int row, double r, MatrixM4x4F out)` Scale row `r` of the matrix `m` by `r`, saving the result to row `r` of `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`scaleRowInPlace(MatrixM4x4F m, int row, double r)` Scale row `row` of the matrix `m` by `r` , saving the result to row `r` of `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`scaleRowInPlaceWithContext(MatrixM4x4F.Context context, MatrixM4x4F m, int row, double r)` Scale row `row` of the matrix `m` by `r` , saving the result to row `r` of `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`scaleRowWithContext(MatrixM4x4F.Context context, MatrixReadable4x4FType m, int row, double r, MatrixM4x4F out)` Scale row `row` of the matrix `m` by `r` , saving the result to row `r` of `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`set(MatrixM4x4F m, int row, int column, float value)` Set the value in the matrix `m` at row `row`, column `column` to `value`.
    `static MatrixM4x4F` | MatrixM4x4F.`setIdentity(MatrixM4x4F m)` Set the given matrix `m` to the identity matrix.
    `static MatrixM4x4F` | MatrixM4x4F.`setZero(MatrixM4x4F m)` Set the given matrix `m` to the zero matrix.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector2F(MatrixReadable4x4FType m, VectorReadable2FType v, MatrixM4x4F out)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector2FInPlace(MatrixM4x4F m, VectorReadable2FType v)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector2I(MatrixReadable4x4FType m, VectorReadable2IType v, MatrixM4x4F out)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector2IInPlace(MatrixM4x4F m, VectorReadable2IType v)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector3F(MatrixReadable4x4FType m, VectorReadable3FType v, MatrixM4x4F out)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector3FInPlace(MatrixM4x4F m, VectorReadable3FType v)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector3I(MatrixReadable4x4FType m, VectorReadable3IType v, MatrixM4x4F out)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector3IInPlace(MatrixM4x4F m, VectorReadable3IType v)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`transpose(MatrixReadable4x4FType m, MatrixM4x4F out)` Transpose the given matrix `m`, writing the resulting matrix to `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`transposeInPlace(MatrixM4x4F m)` Transpose the given matrix `m`, writing the resulting matrix to `m`.

    Constructors in com.io7m.jtensors with parameters of type MatrixM4x4F
    Constructor and Description
    `MatrixM4x4F(MatrixM4x4F source)` Construct a new copy of the given matrix.

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