## Uses of Interface
com.io7m.jtensors.VectorReadable3IType

- Packages that use VectorReadable3IType
  Package | Description
  --- | ---
  com.io7m.jtensors |

- - ### Uses of VectorReadable3IType in com.io7m.jtensors

    Subinterfaces of VectorReadable3IType in com.io7m.jtensors
    Modifier and Type | Interface and Description
    --- | ---
    `interface` | `VectorReadable4IType` 'Read' interface to four-dimensional vectors with integer elements.

    Classes in com.io7m.jtensors that implement VectorReadable3IType
    Modifier and Type | Class and Description
    --- | ---
    `class` | `VectorI3I` A three-dimensional immutable vector type with integer elements.
    `class` | `VectorI4I` A four-dimensional immutable vector type with integer elements.
    `class` | `VectorM3I` A three-dimensional mutable vector type with integer elements.
    `class` | `VectorM4I` A four-dimensional mutable vector type with integer elements.

    Methods in com.io7m.jtensors with parameters of type VectorReadable3IType
    Modifier and Type | Method and Description
    --- | ---
    `static VectorI3I` | VectorI3I.`absolute(VectorReadable3IType v)` Calculate the absolute values of the elements in vector `v`.
    `static VectorM3I` | VectorM3I.`absolute(VectorReadable3IType v, VectorM3I out)` Calculate the absolute values of the elements in vector `v`, saving the result to `out`.
    `static VectorI3I` | VectorI3I.`add(VectorReadable3IType v0, VectorReadable3IType v1)` Calculate the element-wise sum of the vectors `v0` and `v1`.
    `static VectorM3I` | VectorM3I.`add(VectorReadable3IType v0, VectorReadable3IType v1, VectorM3I out)` Calculate the element-wise sum of the vectors `v0` and `v1`, saving the result to `out`.
    `static VectorM3I` | VectorM3I.`addInPlace(VectorM3I v0, VectorReadable3IType v1)` Calculate the element-wise sum of the vectors `v0` and `v1`, saving the result to `v0`.
    `static VectorI3I` | VectorI3I.`addScaled(VectorReadable3IType v0, VectorReadable3IType v1, double r)` Calculate the element-wise sum of the vectors `v0` and the element-wise product of `v1` and `r`.
    `static VectorM3I` | VectorM3I.`addScaled(VectorReadable3IType v0, VectorReadable3IType v1, double r, VectorM3I out)` Calculate the element-wise sum of the vectors `v0` and the element-wise product of `v1` and `r`, saving the result to `out`.
    `static VectorM3I` | VectorM3I.`addScaledInPlace(VectorM3I v0, VectorReadable3IType v1, double r)` Calculate the element-wise sum of the vectors `v0` and the element-wise product of `v1` and `r`, saving the result to `v0`.
    `static VectorI3I` | VectorI3I.`clamp(VectorReadable3IType v, int minimum, int maximum)` Clamp the elements of the vector `v` to the range `[minimum ..`
    `static VectorM3I` | VectorM3I.`clamp(VectorReadable3IType v, int minimum, int maximum, VectorM3I out)` Clamp the elements of the vector `v` to the range `[minimum ..`
    `static VectorI3I` | VectorI3I.`clampByVector(VectorReadable3IType v, VectorReadable3IType minimum, VectorReadable3IType maximum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum` and `maximum`.
    `static VectorM3I` | VectorM3I.`clampByVector(VectorReadable3IType v, VectorReadable3IType minimum, VectorReadable3IType maximum, VectorM3I out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum` and `maximum`, saving the result to `out`.
    `static VectorM3I` | VectorM3I.`clampByVectorInPlace(VectorM3I v, VectorReadable3IType minimum, VectorReadable3IType maximum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum` and `maximum`, saving the result to `v`.
    `static VectorI3I` | VectorI3I.`clampMaximum(VectorReadable3IType v, int maximum)` Clamp the elements of the vector `v` to the range `[-Infinity ..`
    `static VectorM3I` | VectorM3I.`clampMaximum(VectorReadable3IType v, int maximum, VectorM3I out)` Clamp the elements of the vector `v` to the range `[-Infinity ..`
    `static VectorI3I` | VectorI3I.`clampMaximumByVector(VectorReadable3IType v, VectorReadable3IType maximum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `maximum`.
    `static VectorM3I` | VectorM3I.`clampMaximumByVector(VectorReadable3IType v, VectorReadable3IType maximum, VectorM3I out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `maximum`, saving the result to `out`.
    `static VectorM3I` | VectorM3I.`clampMaximumByVectorInPlace(VectorM3I v, VectorReadable3IType maximum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `maximum`, saving the result to `v`.
    `static VectorI3I` | VectorI3I.`clampMinimum(VectorReadable3IType v, int minimum)` Clamp the elements of the vector `v` to the range `[minimum ..`
    `static VectorM3I` | VectorM3I.`clampMinimum(VectorReadable3IType v, int minimum, VectorM3I out)` Clamp the elements of the vector `v` to the range `[minimum ..`
    `static VectorI3I` | VectorI3I.`clampMinimumByVector(VectorReadable3IType v, VectorReadable3IType minimum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum`.
    `static VectorM3I` | VectorM3I.`clampMinimumByVector(VectorReadable3IType v, VectorReadable3IType minimum, VectorM3I out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum`, saving the result to `out`.
    `static VectorM3I` | VectorM3I.`clampMinimumByVectorInPlace(VectorM3I v, VectorReadable3IType minimum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum`, saving the result to `v`.
    `static <T extends VectorWritable3IType> T` | VectorM3I.`copy(VectorReadable3IType input, T output)` Copy all elements of the vector `input` to the vector `output`.
    `void` | VectorWritable3IType.`copyFrom3I(VectorReadable3IType in_v)` Set the current vector to the contents of the input vector.
    `void` | VectorM4I.`copyFrom3I(VectorReadable3IType in_v)`
    `void` | VectorM3I.`copyFrom3I(VectorReadable3IType in_v)`
    `static int` | VectorM3I.`distance(VectorReadable3IType v0, VectorReadable3IType v1)` Calculate the distance between the two vectors `v0` and `v1`.
    `static int` | VectorI3I.`distance(VectorReadable3IType v0, VectorReadable3IType v1)` Calculate the distance between the two vectors `v0` and `v1`.
    `static int` | VectorM3I.`dotProduct(VectorReadable3IType v0, VectorReadable3IType v1)` Calculate the scalar product of the vectors `v0` and `v1`.
    `static int` | VectorI3I.`dotProduct(VectorReadable3IType v0, VectorReadable3IType v1)` Calculate the scalar product of the vectors `v0` and `v1`.
    `static VectorI3I` | VectorI3I.`interpolateLinear(VectorReadable3IType v0, VectorReadable3IType v1, double alpha)` Linearly interpolate between `v0` and `v1` by the amount `alpha`.
    `static VectorM3I` | VectorM3I.`interpolateLinear(VectorReadable3IType v0, VectorReadable3IType v1, double alpha, VectorM3I r)` Linearly interpolate between `v0` and `v1` by the amount `alpha`, saving the result to `r`.
    `static int` | VectorM3I.`magnitude(VectorReadable3IType v)` Calculate the magnitude of the vector `v`.
    `static int` | VectorI3I.`magnitude(VectorReadable3IType v)` Calculate the magnitude of the vector `v`.
    `static int` | VectorM3I.`magnitudeSquared(VectorReadable3IType v)` Calculate the squared magnitude of the vector `v`.
    `static int` | VectorI3I.`magnitudeSquared(VectorReadable3IType v)` Calculate the squared magnitude of the vector `v`.
    `static MatrixM4x4F` | MatrixM4x4F.`makeTranslation3I(VectorReadable3IType v)` Generate and return a matrix that represents a translation of `(v.x, v.y, v.z)` from the origin.
    `static MatrixM4x4D` | MatrixM4x4D.`makeTranslation3I(VectorReadable3IType v)` Generate and return a matrix that represents a translation of `(v.x, v.y, v.z)` from the origin.
    `static MatrixM4x4D` | MatrixM4x4D.`makeTranslation3I(VectorReadable3IType v, MatrixM4x4D out)` Generate a matrix that represents a translation of `(v.x, v.y, v.z)` from the origin, and save to `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`makeTranslation3I(VectorReadable3IType v, MatrixM4x4F out)` Generate a matrix that represents a translation of `(v.x, v.y, v.z)` from the origin, and save to `out`.
    `static VectorI3I` | VectorI3I.`projection(VectorReadable3IType p, VectorReadable3IType q)` Calculate the projection of the vector `p` onto the vector `q`.
    `static VectorM3I` | VectorM3I.`projection(VectorReadable3IType p, VectorReadable3IType q, VectorM3I r)` Calculate the projection of the vector `p` onto the vector `q`, saving the result in `r`.
    `static VectorI3I` | VectorI3I.`scale(VectorReadable3IType v, double r)` Scale the vector `v` by the scalar `r`, saving the result to `out`.
    `static VectorM3I` | VectorM3I.`scale(VectorReadable3IType v, double r, VectorM3I out)` Scale the vector `v` by the scalar `r`, saving the result to `out`.
    `static VectorI3I` | VectorI3I.`subtract(VectorReadable3IType v0, VectorReadable3IType v1)` Subtract the vector `v1` from the vector `v0`.
    `static VectorM3I` | VectorM3I.`subtract(VectorReadable3IType v0, VectorReadable3IType v1, VectorM3I out)` Subtract the vector `v1` from the vector `v0`, saving the result to `out`.
    `static VectorM3I` | VectorM3I.`subtractInPlace(VectorM3I v0, VectorReadable3IType v1)` Subtract the vector `v1` from the vector `v0`, saving the result to `v0`.
    `static MatrixM4x4D` | MatrixM4x4D.`translateByVector3I(MatrixReadable4x4DType m, VectorReadable3IType v, MatrixM4x4D out)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `out`.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector3I(MatrixReadable4x4FType m, VectorReadable3IType v, MatrixM4x4F out)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `out`.
    `static MatrixM4x4D` | MatrixM4x4D.`translateByVector3IInPlace(MatrixM4x4D m, VectorReadable3IType v)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `m`.
    `static MatrixM4x4F` | MatrixM4x4F.`translateByVector3IInPlace(MatrixM4x4F m, VectorReadable3IType v)` Translate the matrix `m` by the vector `v`, storing the resulting matrix in `m`.

    Constructors in com.io7m.jtensors with parameters of type VectorReadable3IType
    Constructor and Description
    `VectorI3I(VectorReadable3IType in_v)` Construct a vector initialized with the values given in the vector `in_v`.
    `VectorM3I(VectorReadable3IType in_v)` Construct a vector initialized with the values given in the vector `in_v`.

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