## Uses of Class
com.io7m.jtensors.VectorM4I

- Packages that use VectorM4I
  Package | Description
  --- | ---
  com.io7m.jtensors |

- - ### Uses of VectorM4I in com.io7m.jtensors

    Methods in com.io7m.jtensors that return VectorM4I
    Modifier and Type | Method and Description
    --- | ---
    `static VectorM4I` | VectorM4I.`absolute(VectorReadable4IType v, VectorM4I out)` Calculate the absolute values of the elements in vector `v`, saving the result to `out`.
    `static VectorM4I` | VectorM4I.`absoluteInPlace(VectorM4I v)` Calculate the absolute values of the elements in vector `v`, saving the result to `v`.
    `static VectorM4I` | VectorM4I.`add(VectorReadable4IType v0, VectorReadable4IType v1, VectorM4I out)` Calculate the element-wise sum of the vectors `v0` and `v1`, saving the result to `out`.
    `static VectorM4I` | VectorM4I.`addInPlace(VectorM4I v0, VectorReadable4IType v1)` Calculate the element-wise sum of the vectors `v0` and `v1`, saving the result to `v0`.
    `static VectorM4I` | VectorM4I.`addScaled(VectorReadable4IType v0, VectorReadable4IType v1, double r, VectorM4I out)` Calculate the element-wise sum of the vectors `v0` and the element-wise product of `v1` and `r`, saving the result to `out`.
    `static VectorM4I` | VectorM4I.`addScaledInPlace(VectorM4I v0, VectorReadable4IType v1, double r)` Calculate the element-wise sum of the vectors `v0` and the element-wise product of `v1` and `r`, saving the result to `v0`.
    `static VectorM4I` | VectorM4I.`clamp(VectorReadable4IType v, int minimum, int maximum, VectorM4I out)` Clamp the elements of the vector `v` to the range `[minimum ..`
    `static VectorM4I` | VectorM4I.`clampByVector(VectorReadable4IType v, VectorReadable4IType minimum, VectorReadable4IType maximum, VectorM4I out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum` and `maximum`, saving the result to `out`.
    `static VectorM4I` | VectorM4I.`clampByVectorInPlace(VectorM4I v, VectorReadable4IType minimum, VectorReadable4IType maximum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum` and `maximum`, saving the result to `v`.
    `static VectorM4I` | VectorM4I.`clampInPlace(VectorM4I v, int minimum, int maximum)` Clamp the elements of the vector `v` to the range `[minimum ..`
    `static VectorM4I` | VectorM4I.`clampMaximum(VectorReadable4IType v, int maximum, VectorM4I out)` Clamp the elements of the vector `v` to the range `[-Infinity ..`
    `static VectorM4I` | VectorM4I.`clampMaximumByVector(VectorReadable4IType v, VectorReadable4IType maximum, VectorM4I out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `maximum`, saving the result to `out`.
    `static VectorM4I` | VectorM4I.`clampMaximumByVectorInPlace(VectorM4I v, VectorReadable4IType maximum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `maximum`, saving the result to `v`.
    `static VectorM4I` | VectorM4I.`clampMaximumInPlace(VectorM4I v, int maximum)` Clamp the elements of the vector `v` to the range `[-Infinity ..`
    `static VectorM4I` | VectorM4I.`clampMinimum(VectorReadable4IType v, int minimum, VectorM4I out)` Clamp the elements of the vector `v` to the range `[minimum ..`
    `static VectorM4I` | VectorM4I.`clampMinimumByVector(VectorReadable4IType v, VectorReadable4IType minimum, VectorM4I out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum`, saving the result to `out`.
    `static VectorM4I` | VectorM4I.`clampMinimumByVectorInPlace(VectorM4I v, VectorReadable4IType minimum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum`, saving the result to `v`.
    `static VectorM4I` | VectorM4I.`clampMinimumInPlace(VectorM4I v, int minimum)` Clamp the elements of the vector `v` to the range `[minimum ..`
    `static VectorM4I` | VectorM4I.`interpolateLinear(VectorReadable4IType v0, VectorReadable4IType v1, double alpha, VectorM4I r)` Linearly interpolate between `v0` and `v1` by the amount `alpha`, saving the result to `r`.
    `static VectorM4I` | VectorM4I.`projection(VectorReadable4IType p, VectorReadable4IType q, VectorM4I r)` Calculate the projection of the vector `p` onto the vector `q`, saving the result in `r`.
    `static VectorM4I` | VectorM4I.`scale(VectorReadable4IType v, double r, VectorM4I out)` Scale the vector `v` by the scalar `r`, saving the result to `out`.
    `static VectorM4I` | VectorM4I.`scaleInPlace(VectorM4I v, int r)` Scale the vector `v` by the scalar `r`, saving the result to `v`.
    `static VectorM4I` | VectorM4I.`subtract(VectorReadable4IType v0, VectorReadable4IType v1, VectorM4I out)` Subtract the vector `v1` from the vector `v0`, saving the result to `out`.
    `static VectorM4I` | VectorM4I.`subtractInPlace(VectorM4I v0, VectorReadable4IType v1)` Subtract the vector `v1` from the vector `v0`, saving the result to `v0`.

    Methods in com.io7m.jtensors with parameters of type VectorM4I
    Modifier and Type | Method and Description
    --- | ---
    `static VectorM4I` | VectorM4I.`absolute(VectorReadable4IType v, VectorM4I out)` Calculate the absolute values of the elements in vector `v`, saving the result to `out`.
    `static VectorM4I` | VectorM4I.`absoluteInPlace(VectorM4I v)` Calculate the absolute values of the elements in vector `v`, saving the result to `v`.
    `static VectorM4I` | VectorM4I.`add(VectorReadable4IType v0, VectorReadable4IType v1, VectorM4I out)` Calculate the element-wise sum of the vectors `v0` and `v1`, saving the result to `out`.
    `static VectorM4I` | VectorM4I.`addInPlace(VectorM4I v0, VectorReadable4IType v1)` Calculate the element-wise sum of the vectors `v0` and `v1`, saving the result to `v0`.
    `static VectorM4I` | VectorM4I.`addScaled(VectorReadable4IType v0, VectorReadable4IType v1, double r, VectorM4I out)` Calculate the element-wise sum of the vectors `v0` and the element-wise product of `v1` and `r`, saving the result to `out`.
    `static VectorM4I` | VectorM4I.`addScaledInPlace(VectorM4I v0, VectorReadable4IType v1, double r)` Calculate the element-wise sum of the vectors `v0` and the element-wise product of `v1` and `r`, saving the result to `v0`.
    `static VectorM4I` | VectorM4I.`clamp(VectorReadable4IType v, int minimum, int maximum, VectorM4I out)` Clamp the elements of the vector `v` to the range `[minimum ..`
    `static VectorM4I` | VectorM4I.`clampByVector(VectorReadable4IType v, VectorReadable4IType minimum, VectorReadable4IType maximum, VectorM4I out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum` and `maximum`, saving the result to `out`.
    `static VectorM4I` | VectorM4I.`clampByVectorInPlace(VectorM4I v, VectorReadable4IType minimum, VectorReadable4IType maximum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum` and `maximum`, saving the result to `v`.
    `static VectorM4I` | VectorM4I.`clampInPlace(VectorM4I v, int minimum, int maximum)` Clamp the elements of the vector `v` to the range `[minimum ..`
    `static VectorM4I` | VectorM4I.`clampMaximum(VectorReadable4IType v, int maximum, VectorM4I out)` Clamp the elements of the vector `v` to the range `[-Infinity ..`
    `static VectorM4I` | VectorM4I.`clampMaximumByVector(VectorReadable4IType v, VectorReadable4IType maximum, VectorM4I out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `maximum`, saving the result to `out`.
    `static VectorM4I` | VectorM4I.`clampMaximumByVectorInPlace(VectorM4I v, VectorReadable4IType maximum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `maximum`, saving the result to `v`.
    `static VectorM4I` | VectorM4I.`clampMaximumInPlace(VectorM4I v, int maximum)` Clamp the elements of the vector `v` to the range `[-Infinity ..`
    `static VectorM4I` | VectorM4I.`clampMinimum(VectorReadable4IType v, int minimum, VectorM4I out)` Clamp the elements of the vector `v` to the range `[minimum ..`
    `static VectorM4I` | VectorM4I.`clampMinimumByVector(VectorReadable4IType v, VectorReadable4IType minimum, VectorM4I out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum`, saving the result to `out`.
    `static VectorM4I` | VectorM4I.`clampMinimumByVectorInPlace(VectorM4I v, VectorReadable4IType minimum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum`, saving the result to `v`.
    `static VectorM4I` | VectorM4I.`clampMinimumInPlace(VectorM4I v, int minimum)` Clamp the elements of the vector `v` to the range `[minimum ..`
    `static VectorM4I` | VectorM4I.`interpolateLinear(VectorReadable4IType v0, VectorReadable4IType v1, double alpha, VectorM4I r)` Linearly interpolate between `v0` and `v1` by the amount `alpha`, saving the result to `r`.
    `static VectorM4I` | VectorM4I.`projection(VectorReadable4IType p, VectorReadable4IType q, VectorM4I r)` Calculate the projection of the vector `p` onto the vector `q`, saving the result in `r`.
    `static VectorM4I` | VectorM4I.`scale(VectorReadable4IType v, double r, VectorM4I out)` Scale the vector `v` by the scalar `r`, saving the result to `out`.
    `static VectorM4I` | VectorM4I.`scaleInPlace(VectorM4I v, int r)` Scale the vector `v` by the scalar `r`, saving the result to `v`.
    `static VectorM4I` | VectorM4I.`subtract(VectorReadable4IType v0, VectorReadable4IType v1, VectorM4I out)` Subtract the vector `v1` from the vector `v0`, saving the result to `out`.
    `static VectorM4I` | VectorM4I.`subtractInPlace(VectorM4I v0, VectorReadable4IType v1)` Subtract the vector `v1` from the vector `v0`, saving the result to `v0`.

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