## Uses of Class
com.io7m.jtensors.parameterized.PVectorI3D

- Packages that use PVectorI3D
  Package | Description
  --- | ---
  com.io7m.jtensors.parameterized | Parameterized vector and matrix types.

- - ### Uses of PVectorI3D in com.io7m.jtensors.parameterized

    Fields in com.io7m.jtensors.parameterized declared as PVectorI3D
    Modifier and Type | Field and Description
    --- | ---
    `static PVectorI3D<?>` | PVectorI3D.`ZERO` The zero vector.

    Methods in com.io7m.jtensors.parameterized that return PVectorI3D
    Modifier and Type | Method and Description
    --- | ---
    `static <T> PVectorI3D<T>` | PVectorI3D.`absolute(PVectorReadable3DType<T> v)` Calculate the absolute value of the vector `v`.
    `static <T> PVectorI3D<T>` | PVectorI3D.`add(PVectorReadable3DType<T> v0, PVectorReadable3DType<T> v1)` Calculate the element-wise sum of the vectors `v0` and `v1`.
    `static <T> PVectorI3D<T>` | PVectorI3D.`addScaled(PVectorReadable3DType<T> v0, PVectorReadable3DType<T> v1, double r)` Calculate the element-wise sum of the vectors `v0` and the element-wise product of `v1` and `r`.
    `static <T> PVectorI3D<T>` | PVectorI3D.`clamp(PVectorReadable3DType<T> v, double minimum, double maximum)` Clamp the elements of the vector `v` to the range {@code [minimum ..
    `static <T> PVectorI3D<T>` | PVectorI3D.`clampByPVector(PVectorReadable3DType<T> v, PVectorReadable3DType<T> minimum, PVectorReadable3DType<T> maximum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum` and `maximum`.
    `static <T> PVectorI3D<T>` | PVectorI3D.`clampMaximum(PVectorReadable3DType<T> v, double maximum)` Clamp the elements of the vector `v` to the range {@code [-Infinity ..
    `static <T> PVectorI3D<T>` | PVectorI3D.`clampMaximumByPVector(PVectorReadable3DType<T> v, PVectorReadable3DType<T> maximum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `maximum`.
    `static <T> PVectorI3D<T>` | PVectorI3D.`clampMinimum(PVectorReadable3DType<T> v, double minimum)` Clamp the elements of the vector `v` to the range {@code [minimum ..
    `static <T> PVectorI3D<T>` | PVectorI3D.`clampMinimumByPVector(PVectorReadable3DType<T> v, PVectorReadable3DType<T> minimum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum`.
    `static <T> PVectorI3D<T>` | PVectorI3D.`crossProduct(PVectorReadable3DType<T> v0, PVectorReadable3DType<T> v1)` Calculate the cross product of the vectors `v0` and `v1`.
    `static <T> PVectorI3D<T>` | PVectorI3D.`interpolateLinear(PVectorReadable3DType<T> v0, PVectorReadable3DType<T> v1, double alpha)` Linearly interpolate between `v0` and `v1` by the amount `alpha`.
    `static <T> PVectorI3D<T>` | PVectorI3D.`normalize(PVectorReadable3DType<T> v)` Normalize the vector `v`, preserving its direction but reducing it to unit length.
    `static <T> PVectorI3D<T>` | PVectorI3D.`projection(PVectorReadable3DType<T> p, PVectorReadable3DType<T> q)` Calculate the projection of the vector `p` onto the vector `q`.
    `static <T> PVectorI3D<T>` | PVectorI3D.`scale(PVectorReadable3DType<T> v, double r)` Scale the vector `v` by the scalar `r`.
    `static <T> PVectorI3D<T>` | PVectorI3D.`subtract(PVectorReadable3DType<T> v0, PVectorReadable3DType<T> v1)` Subtract the vector `v1` from the vector `v0`.
    `static <T> PVectorI3D<T>` | PVectorI3D.`zero()`

    Methods in com.io7m.jtensors.parameterized that return types with arguments of type PVectorI3D
    Modifier and Type | Method and Description
    --- | ---
    `static <T> com.io7m.jfunctional.Pair<PVectorI3D<T>,PVectorI3D<T>>` | PVectorI3D.`orthoNormalize(PVectorReadable3DType<T> v0, PVectorReadable3DType<T> v1)` Orthonormalize and return the vectors `v0` and `v1` .
    `static <T> com.io7m.jfunctional.Pair<PVectorI3D<T>,PVectorI3D<T>>` | PVectorI3D.`orthoNormalize(PVectorReadable3DType<T> v0, PVectorReadable3DType<T> v1)` Orthonormalize and return the vectors `v0` and `v1` .

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