## Uses of Interface
com.io7m.jtensors.parameterized.PVectorWritable3FType

- Packages that use PVectorWritable3FType
  Package | Description
  --- | ---
  com.io7m.jtensors.bytebuffered.parameterized | `ByteBuffer` backed parameterized tensors.
  com.io7m.jtensors.parameterized | Parameterized vector and matrix types.

- - ### Uses of PVectorWritable3FType in com.io7m.jtensors.bytebuffered.parameterized

    Subinterfaces of PVectorWritable3FType in com.io7m.jtensors.bytebuffered.parameterized
    Modifier and Type | Interface and Description
    --- | ---
    `interface` | `PVectorByteBuffered3FType<T>` The type of `PVector3FType` values that are also byte buffered.
    `interface` | `PVectorByteBuffered4FType<T>` The type of `PVector4FType` values that are also byte buffered.

    Classes in com.io7m.jtensors.bytebuffered.parameterized that implement PVectorWritable3FType
    Modifier and Type | Class and Description
    --- | ---
    `class` | `PVectorByteBufferedM3F<T>` A four-element vector type with `float` elements, packed into a `ByteBuffer`.
    `class` | `PVectorByteBufferedM4F<T>` A four-element vector type with `float` elements, packed into a `ByteBuffer`.

  - ### Uses of PVectorWritable3FType in com.io7m.jtensors.parameterized

    Subinterfaces of PVectorWritable3FType in com.io7m.jtensors.parameterized
    Modifier and Type | Interface and Description
    --- | ---
    `interface` | `PVector3FType<T>` The type of three-element vectors that are both readable and writable, and have `float` elements
    `interface` | `PVector4FType<T>` The type of four-element vectors that are both readable and writable, and have `float` elements
    `interface` | `PVectorWritable4FType<T>` 'Write' interface to four-dimensional vectors with `float` elements.

    Classes in com.io7m.jtensors.parameterized that implement PVectorWritable3FType
    Modifier and Type | Class and Description
    --- | ---
    `class` | `PVectorM3F<T>` A three-dimensional mutable vector type with `float` elements.
    `class` | `PVectorM4F<T>` A four-dimensional mutable vector type with `float` elements.

    Methods in com.io7m.jtensors.parameterized with type parameters of type PVectorWritable3FType
    Modifier and Type | Method and Description
    --- | ---
    `static <T,V extends PVectorWritable3FType<T>> V` | PVectorM3F.`absolute(PVectorReadable3FType<T> v, V out)` Calculate the absolute values of the elements in vector `v`, saving the result to `out`.
    `static <T,V extends PVectorWritable3FType<T> & PVectorReadable3FType<T>> V` | PVectorM3F.`absoluteInPlace(V v)` Calculate the absolute values of the elements in vector `v`, modifying the vector in-place.
    `static <T,V extends PVectorWritable3FType<T>> V` | PVectorM3F.`add(PVectorReadable3FType<T> v0, PVectorReadable3FType<T> v1, V out)` Calculate the element-wise sum of the vectors `v0` and `v1`, saving the result to `out`.
    `static <T,V extends PVectorWritable3FType<T> & PVectorReadable3FType<T>> V` | PVectorM3F.`addInPlace(V v0, PVectorReadable3FType<T> v1)` Calculate the element-wise sum of the vectors `v0` and `v1`, saving the result to `v0`.
    `static <T,V extends PVectorWritable3FType<T>> V` | PVectorM3F.`addScaled(PVectorReadable3FType<T> v0, PVectorReadable3FType<T> v1, double r, V out)` Calculate the element-wise sum of the vectors `v0` and the element-wise product of `v1` and `r`, saving the result to `out`.
    `static <T,V extends PVectorWritable3FType<T> & PVectorReadable3FType<T>> V` | PVectorM3F.`addScaledInPlace(V v0, PVectorReadable3FType<T> v1, double r)` Calculate the element-wise sum of the vectors `v0` and the element-wise product of `v1` and `r`, saving the result to `v0`.
    `static <T,V extends PVectorWritable3FType<T>> V` | PVectorM3F.`clamp(PVectorReadable3FType<T> v, float minimum, float maximum, V out)` Clamp the elements of the vector `v` to the range {@code [minimum ..
    `static <T,V extends PVectorWritable3FType<T>> V` | PVectorM3F.`clampByPVector(PVectorReadable3FType<T> v, PVectorReadable3FType<T> minimum, PVectorReadable3FType<T> maximum, V out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum` and `maximum`, saving the result to `out`.
    `static <T,V extends PVectorWritable3FType<T> & PVectorReadable3FType<T>> V` | PVectorM3F.`clampByPVectorInPlace(V v, PVectorReadable3FType<T> minimum, PVectorReadable3FType<T> maximum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum` and `maximum`, saving the result to `v`.
    `static <T,V extends PVectorWritable3FType<T> & PVectorReadable3FType<T>> V` | PVectorM3F.`clampInPlace(V v, float minimum, float maximum)` Clamp the elements of the vector `v` to the range {@code [minimum ..
    `static <T,V extends PVectorWritable3FType<T>> V` | PVectorM3F.`clampMaximum(PVectorReadable3FType<T> v, float maximum, V out)` Clamp the elements of the vector `v` to the range {@code [-Infinity ..
    `static <T,V extends PVectorWritable3FType<T>> V` | PVectorM3F.`clampMaximumByPVector(PVectorReadable3FType<T> v, PVectorReadable3FType<T> maximum, V out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `maximum`, saving the result to `out`.
    `static <T,V extends PVectorWritable3FType<T> & PVectorReadable3FType<T>> V` | PVectorM3F.`clampMaximumByPVectorInPlace(V v, PVectorReadable3FType<T> maximum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `maximum`, saving the result to `v`.
    `static <T,V extends PVectorWritable3FType<T> & PVectorReadable3FType<T>> V` | PVectorM3F.`clampMaximumInPlace(V v, float maximum)` Clamp the elements of the vector `v` to the range {@code [-Infinity ..
    `static <T,V extends PVectorWritable3FType<T>> V` | PVectorM3F.`clampMinimum(PVectorReadable3FType<T> v, float minimum, V out)` Clamp the elements of the vector `v` to the range {@code [minimum ..
    `static <T,V extends PVectorWritable3FType<T>> V` | PVectorM3F.`clampMinimumByPVector(PVectorReadable3FType<T> v, PVectorReadable3FType<T> minimum, V out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum`, saving the result to `out`.
    `static <T,V extends PVectorWritable3FType<T> & PVectorReadable3FType<T>> V` | PVectorM3F.`clampMinimumByPVectorInPlace(V v, PVectorReadable3FType<T> minimum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum`, saving the result to `v`.
    `static <T,V extends PVectorWritable3FType<T> & PVectorReadable3FType<T>> V` | PVectorM3F.`clampMinimumInPlace(V v, float minimum)` Clamp the elements of the vector `v` to the range {@code [minimum ..
    `static <T,U extends PVectorWritable3FType<T>> U` | PVectorM3F.`copy(PVectorReadable3FType<T> input, U output)` Copy all elements of the vector `input` to the vector `output`.
    `static <T,V extends PVectorWritable3FType<T>> V` | PVectorM3F.`crossProduct(PVectorReadable3FType<T> v0, PVectorReadable3FType<T> v1, V out)` Return a vector perpendicular to both `v0` and `v1` , saving the result in `out`.
    `static <T,V extends PVectorWritable3FType<T>> V` | PVectorM3F.`interpolateLinear(PVectorM3F.ContextPVM3F c, PVectorReadable3FType<T> v0, PVectorReadable3FType<T> v1, double alpha, V r)` Linearly interpolate between `v0` and `v1` by the amount `alpha`, saving the result to `r`.
    `static <T0,T1,V extends PVectorWritable3FType<T1>> V` | PMatrixM3x3F.`multiplyVector3F(PMatrixM3x3F.ContextPM3F context, PMatrixReadable3x3FType<T0,T1> m, PVectorReadable3FType<T0> v, V out)` Multiply the matrix `m` with the vector `v`, writing the resulting vector to `out`.
    `static <T,V extends PVectorWritable3FType<T>> V` | PVectorM3F.`normalize(PVectorReadable3FType<T> v, V out)` Returns a vector with the same orientation as `v` but with magnitude equal to `1.0` in `out`.
    `static <T,V extends PVectorWritable3FType<T> & PVectorReadable3FType<T>> V` | PVectorM3F.`normalizeInPlace(V v)` Returns a vector with the same orientation as `v` but with magnitude equal to `1.0` in `v`.
    `static <T,V extends PVectorWritable3FType<T>> void` | PVectorM3F.`orthoNormalize(PVectorM3F.ContextPVM3F c, PVectorReadable3FType<T> v0, V v0_out, PVectorReadable3FType<T> v1, V v1_out)` Orthonormalize and return the vectors `v0` and `v1` .
    `static <T,V extends PVectorWritable3FType<T> & PVectorReadable3FType<T>> void` | PVectorM3F.`orthoNormalizeInPlace(PVectorM3F.ContextPVM3F c, V v0, V v1)` Orthonormalize and the vectors `v0` and `v1`.
    `static <T,V extends PVectorWritable3FType<T>> V` | PVectorM3F.`projection(PVectorReadable3FType<T> p, PVectorReadable3FType<T> q, V r)` Calculate the projection of the vector `p` onto the vector `q`, saving the result in `r`.
    `static <T,V extends PVectorWritable3FType<T>> V` | PVectorM3F.`scale(PVectorReadable3FType<T> v, double r, V out)` Scale the vector `v` by the scalar `r`, saving the result to `out`.
    `static <T,V extends PVectorWritable3FType<T> & PVectorReadable3FType<T>> V` | PVectorM3F.`scaleInPlace(V v, double r)` Scale the vector `v` by the scalar `r`, saving the result to `v`.
    `static <T,V extends PVectorWritable3FType<T>> V` | PVectorM3F.`subtract(PVectorReadable3FType<T> v0, PVectorReadable3FType<T> v1, V out)` Subtract the vector `v1` from the vector `v0`, saving the result to `out`.
    `static <T,V extends PVectorWritable3FType<T> & PVectorReadable3FType<T>> V` | PVectorM3F.`subtractInPlace(V v0, PVectorReadable3FType<T> v1)` Subtract the vector `v1` from the vector `v0`, saving the result to `v0`.

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