## Uses of Class
com.io7m.jtensors.MatrixM3x3D.ContextMM3D

- Packages that use MatrixM3x3D.ContextMM3D
  Package | Description
  --- | ---
  com.io7m.jtensors | Core vector and matrix types.

- - ### Uses of MatrixM3x3D.ContextMM3D in com.io7m.jtensors

    Methods in com.io7m.jtensors with parameters of type MatrixM3x3D.ContextMM3D
    Modifier and Type | Method and Description
    --- | ---
    `static <M extends MatrixWritable3x3DType> M` | MatrixM3x3D.`addRowScaled(MatrixM3x3D.ContextMM3D c, MatrixReadable3x3DType m, int row_a, int row_b, int row_c, double r, M out)` Add the values in row `row_b` to the values in row `row_a` scaled by `r`, saving the resulting row in row `row_c` of the matrix `out`.
    `static <M extends MatrixWritable3x3DType & MatrixReadable3x3DType> M` | MatrixM3x3D.`addRowScaledInPlace(MatrixM3x3D.ContextMM3D c, M m, int row_a, int row_b, int row_c, double r)` Add the values in row `row_b` to the values in row `row_a` scaled by `r`, saving the resulting row in row `row_c` of the matrix `m`.
    `static <M extends MatrixWritable3x3DType> M` | MatrixM3x3D.`exchangeRows(MatrixM3x3D.ContextMM3D c, MatrixReadable3x3DType m, int row_a, int row_b, M out)` Exchange the row `row_a` and row `row_b` of the matrix `m`, saving the exchanged rows to `out`.
    `static <M extends MatrixWritable3x3DType & MatrixReadable3x3DType> M` | MatrixM3x3D.`exchangeRowsInPlace(MatrixM3x3D.ContextMM3D c, M m, int row_a, int row_b)` Exchange the row `row_a` and row `row_b` of the matrix `m`, saving the exchanged rows to `m`.
    `static <M extends MatrixWritable3x3DType> boolean` | MatrixM3x3D.`invert(MatrixM3x3D.ContextMM3D c, MatrixReadable3x3DType m, M out)` Calculate the inverse of the matrix `m`, saving the resulting matrix to `out`.
    `static <M extends MatrixWritable3x3DType & MatrixReadable3x3DType> boolean` | MatrixM3x3D.`invertInPlace(MatrixM3x3D.ContextMM3D c, M m)` Calculate the inverse of the matrix `m`, saving the resulting matrix to `m`.
    `static <M extends MatrixWritable3x3DType,V extends VectorWritable3DType> void` | MatrixM3x3D.`lookAt(MatrixM3x3D.ContextMM3D context, VectorReadable3DType origin, VectorReadable3DType target, VectorReadable3DType up, M out_matrix, V out_translation)` Calculate a rotation and translation representing a "camera" looking from the point `origin` to the point `target`.
    `static <V extends VectorWritable3DType> V` | MatrixM3x3D.`multiplyVector3D(MatrixM3x3D.ContextMM3D c, MatrixReadable3x3DType m, VectorReadable3DType v, V out)` Multiply the matrix `m` with the vector `v`, writing the resulting vector to `out`.
    `static <M extends MatrixWritable3x3DType> M` | MatrixM3x3D.`scaleRow(MatrixM3x3D.ContextMM3D c, MatrixReadable3x3DType m, int row, double r, M out)` Scale row `r` of the matrix `m` by `r`, saving the result to row `r` of `out`.
    `static <M extends MatrixWritable3x3DType & MatrixReadable3x3DType> M` | MatrixM3x3D.`scaleRowInPlace(MatrixM3x3D.ContextMM3D c, M m, int row, double r)` Scale row `r` of the matrix `m` by `r`, saving the result to row `r` of `m`.

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