## Uses of Interface
com.io7m.jtensors.parameterized.PVectorWritable2DType

- Packages that use PVectorWritable2DType
  Package | Description
  --- | ---
  com.io7m.jtensors.bytebuffered.parameterized | `ByteBuffer` backed parameterized tensors.
  com.io7m.jtensors.parameterized | Parameterized vector and matrix types.

- - ### Uses of PVectorWritable2DType in com.io7m.jtensors.bytebuffered.parameterized

    Subinterfaces of PVectorWritable2DType in com.io7m.jtensors.bytebuffered.parameterized
    Modifier and Type | Interface and Description
    --- | ---
    `interface` | `PVectorByteBuffered2DType<T>` The type of `PVector2DType` values that are also byte buffered.
    `interface` | `PVectorByteBuffered3DType<T>` The type of `PVector3DType` values that are also byte buffered.
    `interface` | `PVectorByteBuffered4DType<T>` The type of `PVector4DType` values that are also byte buffered.

    Classes in com.io7m.jtensors.bytebuffered.parameterized that implement PVectorWritable2DType
    Modifier and Type | Class and Description
    --- | ---
    `class` | `PVectorByteBufferedM2D<T>` A two-element vector type with `double` elements, packed into a `ByteBuffer`.
    `class` | `PVectorByteBufferedM3D<T>` A three-element vector type with `double` elements, packed into a `ByteBuffer`.
    `class` | `PVectorByteBufferedM4D<T>` A four-element vector type with `double` elements, packed into a `ByteBuffer`.

  - ### Uses of PVectorWritable2DType in com.io7m.jtensors.parameterized

    Subinterfaces of PVectorWritable2DType in com.io7m.jtensors.parameterized
    Modifier and Type | Interface and Description
    --- | ---
    `interface` | `PVector2DType<T>` The type of two-element vectors that are both readable and writable, and have `double` elements
    `interface` | `PVector3DType<T>` The type of three-element vectors that are both readable and writable, and have `double` elements
    `interface` | `PVector4DType<T>` The type of four-element vectors that are both readable and writable, and have `double` elements
    `interface` | `PVectorWritable3DType<T>` 'Write' interface to three-dimensional vectors with `double` elements.
    `interface` | `PVectorWritable4DType<T>` 'Write' interface to four-dimensional vectors with `double` elements.

    Classes in com.io7m.jtensors.parameterized that implement PVectorWritable2DType
    Modifier and Type | Class and Description
    --- | ---
    `class` | `PVectorM2D<T>` A two-dimensional mutable vector type with `double` elements.
    `class` | `PVectorM3D<T>` A three-dimensional mutable vector type with `double` elements.
    `class` | `PVectorM4D<T>` A four-dimensional mutable vector type with `double` elements.

    Methods in com.io7m.jtensors.parameterized with type parameters of type PVectorWritable2DType
    Modifier and Type | Method and Description
    --- | ---
    `static <T,V extends PVectorWritable2DType<T>> V` | PVectorM2D.`absolute(PVectorReadable2DType<T> v, V out)` Calculate the absolute values of the elements in vector `v`, saving the result to `out`.
    `static <T,V extends PVectorWritable2DType<T> & PVectorReadable2DType<T>> V` | PVectorM2D.`absoluteInPlace(V v)` Calculate the absolute values of the elements in vector `v`, modifying the vector in-place.
    `static <T,V extends PVectorWritable2DType<T>> V` | PVectorM2D.`add(PVectorReadable2DType<T> v0, PVectorReadable2DType<T> v1, V out)` Calculate the element-wise sum of the vectors `v0` and `v1`, saving the result to `out`.
    `static <T,V extends PVectorWritable2DType<T> & PVectorReadable2DType<T>> V` | PVectorM2D.`addInPlace(V v0, PVectorReadable2DType<T> v1)` Calculate the element-wise sum of the vectors `v0` and `v1`, saving the result to `v0`.
    `static <T,V extends PVectorWritable2DType<T>> V` | PVectorM2D.`addScaled(PVectorReadable2DType<T> v0, PVectorReadable2DType<T> v1, double r, V out)` Calculate the element-wise sum of the vectors `v0` and the element-wise product of `v1` and `r`, saving the result to `out`.
    `static <T,V extends PVectorWritable2DType<T> & PVectorReadable2DType<T>> V` | PVectorM2D.`addScaledInPlace(V v0, PVectorReadable2DType<T> v1, double r)` Calculate the element-wise sum of the vectors `v0` and the element-wise product of `v1` and `r`, saving the result to `v0`.
    `static <T,V extends PVectorWritable2DType<T>> V` | PVectorM2D.`clamp(PVectorReadable2DType<T> v, double minimum, double maximum, V out)` Clamp the elements of the vector `v` to the range {@code [minimum ..
    `static <T,V extends PVectorWritable2DType<T>> V` | PVectorM2D.`clampByPVector(PVectorReadable2DType<T> v, PVectorReadable2DType<T> minimum, PVectorReadable2DType<T> maximum, V out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum` and `maximum`, saving the result to `out`.
    `static <T,V extends PVectorWritable2DType<T> & PVectorReadable2DType<T>> V` | PVectorM2D.`clampByPVectorInPlace(V v, PVectorReadable2DType<T> minimum, PVectorReadable2DType<T> maximum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum` and `maximum`, saving the result to `v`.
    `static <T,V extends PVectorWritable2DType<T> & PVectorReadable2DType<T>> V` | PVectorM2D.`clampInPlace(V v, double minimum, double maximum)` Clamp the elements of the vector `v` to the range {@code [minimum ..
    `static <T,V extends PVectorWritable2DType<T>> V` | PVectorM2D.`clampMaximum(PVectorReadable2DType<T> v, double maximum, V out)` Clamp the elements of the vector `v` to the range {@code [-Infinity ..
    `static <T,V extends PVectorWritable2DType<T>> V` | PVectorM2D.`clampMaximumByPVector(PVectorReadable2DType<T> v, PVectorReadable2DType<T> maximum, V out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `maximum`, saving the result to `out`.
    `static <T,V extends PVectorWritable2DType<T> & PVectorReadable2DType<T>> V` | PVectorM2D.`clampMaximumByPVectorInPlace(V v, PVectorReadable2DType<T> maximum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `maximum`, saving the result to `v`.
    `static <T,V extends PVectorWritable2DType<T> & PVectorReadable2DType<T>> V` | PVectorM2D.`clampMaximumInPlace(V v, double maximum)` Clamp the elements of the vector `v` to the range {@code [-Infinity ..
    `static <T,V extends PVectorWritable2DType<T>> V` | PVectorM2D.`clampMinimum(PVectorReadable2DType<T> v, double minimum, V out)` Clamp the elements of the vector `v` to the range {@code [minimum ..
    `static <T,V extends PVectorWritable2DType<T>> V` | PVectorM2D.`clampMinimumByPVector(PVectorReadable2DType<T> v, PVectorReadable2DType<T> minimum, V out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum`, saving the result to `out`.
    `static <T,V extends PVectorWritable2DType<T> & PVectorReadable2DType<T>> V` | PVectorM2D.`clampMinimumByPVectorInPlace(V v, PVectorReadable2DType<T> minimum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum`, saving the result to `v`.
    `static <T,V extends PVectorWritable2DType<T> & PVectorReadable2DType<T>> V` | PVectorM2D.`clampMinimumInPlace(V v, double minimum)` Clamp the elements of the vector `v` to the range {@code [minimum ..
    `static <T,U extends PVectorReadable2DType<T>,V extends PVectorWritable2DType<T>> V` | PVectorM2D.`copy(U input, V output)` Copy all elements of the vector `input` to the vector `output`.
    `static <T,V extends PVectorWritable2DType<T>> V` | PVectorM2D.`interpolateLinear(PVectorM2D.ContextPVM2D c, PVectorReadable2DType<T> v0, PVectorReadable2DType<T> v1, double alpha, V r)` Linearly interpolate between `v0` and `v1` by the amount `alpha`, saving the result to `r`.
    `static <T,V extends PVectorWritable2DType<T>> V` | PVectorM2D.`normalize(PVectorReadable2DType<T> v, V out)` Returns a vector with the same orientation as `v` but with magnitude equal to `1.0` in `out`.
    `static <T,V extends PVectorWritable2DType<T> & PVectorReadable2DType<T>> V` | PVectorM2D.`normalizeInPlace(V v)` Returns a vector with the same orientation as `v` but with magnitude equal to `1.0` in `v`.
    `static <T,V extends PVectorWritable2DType<T>> void` | PVectorM2D.`orthoNormalize(PVectorM2D.ContextPVM2D c, PVectorReadable2DType<T> v0, V v0_out, PVectorReadable2DType<T> v1, V v1_out)` Orthonormalize and return the vectors `v0` and `v1` .
    `static <T,V extends PVectorWritable2DType<T> & PVectorReadable2DType<T>> void` | PVectorM2D.`orthoNormalizeInPlace(PVectorM2D.ContextPVM2D c, V v0, V v1)` Orthonormalize and the vectors `v0` and `v1`.
    `static <T,V extends PVectorWritable2DType<T>> V` | PVectorM2D.`projection(PVectorReadable2DType<T> p, PVectorReadable2DType<T> q, V r)` Calculate the projection of the vector `p` onto the vector `q`, saving the result in `r`.
    `static <T,V extends PVectorWritable2DType<T>> V` | PVectorM2D.`scale(PVectorReadable2DType<T> v, double r, V out)` Scale the vector `v` by the scalar `r`, saving the result to `out`.
    `static <T,V extends PVectorWritable2DType<T> & PVectorReadable2DType<T>> V` | PVectorM2D.`scaleInPlace(V v, double r)` Scale the vector `v` by the scalar `r`, saving the result to `v`.
    `static <T,V extends PVectorWritable2DType<T>> V` | PVectorM2D.`subtract(PVectorReadable2DType<T> v0, PVectorReadable2DType<T> v1, V out)` Subtract the vector `v1` from the vector `v0`, saving the result to `out`.
    `static <T,V extends PVectorWritable2DType<T> & PVectorReadable2DType<T>> V` | PVectorM2D.`subtractInPlace(V v0, PVectorReadable2DType<T> v1)` Subtract the vector `v1` from the vector `v0`, saving the result to `v0`.

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