## Uses of Class
com.io7m.jtensors.MatrixM4x4D.ContextMM4D

- Packages that use MatrixM4x4D.ContextMM4D
  Package | Description
  --- | ---
  com.io7m.jtensors | Core vector and matrix types.

- - ### Uses of MatrixM4x4D.ContextMM4D in com.io7m.jtensors

    Methods in com.io7m.jtensors with parameters of type MatrixM4x4D.ContextMM4D
    Modifier and Type | Method and Description
    --- | ---
    `static <M extends MatrixWritable4x4DType> M` | MatrixM4x4D.`addRowScaled(MatrixM4x4D.ContextMM4D context, MatrixReadable4x4DType m, int row_a, int row_b, int row_c, double r, M out)` Add the values in row `row_b` to the values in row `row_a` scaled by `r`, saving the resulting row in row `row_c` of the matrix `out`.
    `static <M extends MatrixWritable4x4DType & MatrixReadable4x4DType> M` | MatrixM4x4D.`addRowScaledInPlace(MatrixM4x4D.ContextMM4D context, M m, int row_a, int row_b, int row_c, double r)` Add the values in row `row_b` to the values in row `row_a` scaled by `r`, saving the resulting row in row `row_c` of the matrix `out`.
    `static <M extends MatrixWritable4x4DType> M` | MatrixM4x4D.`exchangeRows(MatrixM4x4D.ContextMM4D context, MatrixReadable4x4DType m, int row_a, int row_b, M out)` Exchange two rows `row_a` and row `row_b` of the matrix `m`, saving the exchanged rows to `out` .
    `static <M extends MatrixWritable4x4DType & MatrixReadable4x4DType> M` | MatrixM4x4D.`exchangeRowsInPlace(MatrixM4x4D.ContextMM4D context, M m, int row_a, int row_b)` Exchange the row `row_a` and row `row_b` of the matrix `m`, saving the exchanged rows to `m`.
    `static <M extends MatrixWritable4x4DType> boolean` | MatrixM4x4D.`invert(MatrixM4x4D.ContextMM4D context, MatrixReadable4x4DType m, M out)` Calculate the inverse of the matrix `m`, saving the resulting matrix to `out`.
    `static <M extends MatrixWritable4x4DType & MatrixReadable4x4DType> boolean` | MatrixM4x4D.`invertInPlace(MatrixM4x4D.ContextMM4D context, M m)` Calculate the inverse of the matrix `m`, saving the resulting matrix to `m`.
    `static <M extends MatrixWritable4x4DType> void` | MatrixM4x4D.`lookAt(MatrixM4x4D.ContextMM4D context, VectorReadable3DType origin, VectorReadable3DType target, VectorReadable3DType up, M out_matrix)` Calculate a matrix representing a "camera" looking from the point `origin` to the point `target`.
    `static <V extends VectorWritable4DType> V` | MatrixM4x4D.`multiplyVector4D(MatrixM4x4D.ContextMM4D context, MatrixReadable4x4DType m, VectorReadable4DType v, V out)` Multiply the matrix `m` with the vector `v`, writing the resulting vector to `out`.
    `static <M extends MatrixWritable4x4DType> M` | MatrixM4x4D.`scaleRow(MatrixM4x4D.ContextMM4D context, MatrixReadable4x4DType m, int row, double r, M out)` Scale row `row` of the matrix `m` by `r` , saving the result to row `r` of `out`.
    `static <M extends MatrixWritable4x4DType & MatrixReadable4x4DType> M` | MatrixM4x4D.`scaleRowInPlace(MatrixM4x4D.ContextMM4D context, M m, int row, double r)` Scale row `row` of the matrix `m` by `r` , saving the result to row `r` of `m`.

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