| Package | Description |
|---|---|
| com.io7m.jtensors |
Core vector and matrix types.
|
| com.io7m.jtensors.bytebuffered |
ByteBuffer backed tensors. |
| com.io7m.jtensors.bytebuffered.parameterized |
ByteBuffer backed parameterized tensors. |
| com.io7m.jtensors.parameterized |
Parameterized vector and matrix types.
|
| Modifier and Type | Interface and Description |
|---|---|
interface |
Quaternion4FType
The type of mutable quaternions with
float elements. |
interface |
QuaternionReadable4FType
'Read' interface to four-dimensional quaternions with
float
elements. |
interface |
Vector4FType
The type of four-element vectors that are both readable and writable, and
have
float elements |
| Modifier and Type | Class and Description |
|---|---|
class |
QuaternionI4F
A four-dimensional immutable quaternion type with
float elements. |
class |
QuaternionM4F
A four-dimensional mutable quaternion type with
float elements. |
class |
VectorI4F
A four-dimensional immutable vector type with
float elements. |
class |
VectorM4F
A four-dimensional mutable vector type with
float elements. |
| Modifier and Type | Method and Description |
|---|---|
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.absoluteInPlace(V v)
Calculate the absolute values of the elements in vector
v,
modifying the vector in-place. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.addInPlace(V v0,
VectorReadable4FType v1)
Calculate the element-wise sum of the vectors
v0 and v1,
saving the result to v0. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.addScaledInPlace(V v0,
VectorReadable4FType v1,
double r)
Calculate the element-wise sum of the vectors
v0 and the
element-wise product of v1 and r, saving the result to
v0. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.clampByVectorInPlace(V v,
VectorReadable4FType minimum,
VectorReadable4FType maximum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum and maximum, saving
the result to v. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.clampInPlace(V v,
float minimum,
float maximum)
Clamp the elements of the vector
v to the range {@code [minimum .. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.clampMaximumByVectorInPlace(V v,
VectorReadable4FType maximum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in maximum, saving the result to v. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.clampMaximumInPlace(V v,
float maximum)
Clamp the elements of the vector
v to the range {@code [-Infinity
.. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.clampMinimumByVectorInPlace(V v,
VectorReadable4FType minimum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum, saving the result to v. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.clampMinimumInPlace(V v,
float minimum)
Clamp the elements of the vector
v to the range {@code [minimum .. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.normalizeInPlace(V v)
Returns a vector with the same orientation as
v but with magnitude
equal to 1.0 in v. |
static <V extends VectorReadable4FType,U extends VectorWritable4FType> |
VectorM4F.orthoNormalize(VectorM4F.ContextVM4F c,
VectorReadable4FType v0,
U v0_out,
VectorReadable4FType v1,
U v1_out)
Orthonormalize and return the vectors
v0 and v1 . |
static <V extends VectorWritable4FType & VectorReadable4FType,W extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.orthoNormalizeInPlace(VectorM4F.ContextVM4F c,
V v0,
W v1)
Orthonormalize and the vectors
v0 and v1. |
static <V extends VectorWritable4FType & VectorReadable4FType,W extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.orthoNormalizeInPlace(VectorM4F.ContextVM4F c,
V v0,
W v1)
Orthonormalize and the vectors
v0 and v1. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.scaleInPlace(V v,
double r)
Scale the vector
v by the scalar r, saving the result to
v. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.subtractInPlace(V v0,
VectorReadable4FType v1)
Subtract the vector
v1 from the vector v0, saving the
result to v0. |
| Modifier and Type | Method and Description |
|---|---|
static VectorI4F |
VectorI4F.absolute(VectorReadable4FType v)
Calculate the absolute value of the vector
v. |
static <V extends VectorWritable4FType> |
VectorM4F.absolute(VectorReadable4FType v,
V out)
Calculate the absolute values of the elements in vector
v, saving
the result to out. |
static VectorI4F |
VectorI4F.add(VectorReadable4FType v0,
VectorReadable4FType v1)
Calculate the element-wise sum of the vectors
v0 and v1. |
static <V extends VectorWritable4FType> |
VectorM4F.add(VectorReadable4FType v0,
VectorReadable4FType v1,
V out)
Calculate the element-wise sum of the vectors
v0 and v1,
saving the result to out. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.addInPlace(V v0,
VectorReadable4FType v1)
Calculate the element-wise sum of the vectors
v0 and v1,
saving the result to v0. |
static <V extends VectorWritable4FType> |
VectorM4F.addScaled(VectorReadable4FType v0,
VectorReadable4FType v1,
double r,
V out)
Calculate the element-wise sum of the vectors
v0 and the
element-wise product of v1 and r, saving the result to
out. |
static VectorI4F |
VectorI4F.addScaled(VectorReadable4FType v0,
VectorReadable4FType v1,
float r)
Calculate the element-wise sum of the vectors
v0 and the
element-wise product of v1 and r. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.addScaledInPlace(V v0,
VectorReadable4FType v1,
double r)
Calculate the element-wise sum of the vectors
v0 and the
element-wise product of v1 and r, saving the result to
v0. |
static boolean |
VectorM4F.almostEqual(com.io7m.jequality.AlmostEqualFloat.ContextRelative context,
VectorReadable4FType va,
VectorReadable4FType vb)
Determine whether or not the vectors
va and vb are equal to
within the degree of error given in context. |
static boolean |
VectorI4F.almostEqual(com.io7m.jequality.AlmostEqualFloat.ContextRelative context,
VectorReadable4FType va,
VectorReadable4FType vb)
Determine whether or not the vectors
va and vb are equal to
within the degree of error given in context. |
static <V extends VectorWritable4FType> |
VectorM4F.clamp(VectorReadable4FType v,
double minimum,
double maximum,
V out)
Clamp the elements of the vector
v to the range {@code [minimum .. |
static VectorI4F |
VectorI4F.clamp(VectorReadable4FType v,
float minimum,
float maximum)
Clamp the elements of the vector
v to the range {@code [minimum .. |
static VectorI4F |
VectorI4F.clampByVector(VectorReadable4FType v,
VectorReadable4FType minimum,
VectorReadable4FType maximum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum and maximum. |
static <V extends VectorWritable4FType> |
VectorM4F.clampByVector(VectorReadable4FType v,
VectorReadable4FType minimum,
VectorReadable4FType maximum,
V out)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum and maximum, saving
the result to out. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.clampByVectorInPlace(V v,
VectorReadable4FType minimum,
VectorReadable4FType maximum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum and maximum, saving
the result to v. |
static VectorI4F |
VectorI4F.clampMaximum(VectorReadable4FType v,
float maximum)
Clamp the elements of the vector
v to the range {@code [-Infinity
.. |
static <V extends VectorWritable4FType> |
VectorM4F.clampMaximum(VectorReadable4FType v,
float maximum,
V out)
Clamp the elements of the vector
v to the range {@code [-Infinity
.. |
static VectorI4F |
VectorI4F.clampMaximumByVector(VectorReadable4FType v,
VectorReadable4FType maximum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in maximum. |
static <V extends VectorWritable4FType> |
VectorM4F.clampMaximumByVector(VectorReadable4FType v,
VectorReadable4FType maximum,
V out)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in maximum, saving the result to out. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.clampMaximumByVectorInPlace(V v,
VectorReadable4FType maximum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in maximum, saving the result to v. |
static VectorI4F |
VectorI4F.clampMinimum(VectorReadable4FType v,
float minimum)
Clamp the elements of the vector
v to the range {@code [minimum .. |
static <V extends VectorWritable4FType> |
VectorM4F.clampMinimum(VectorReadable4FType v,
float minimum,
V out)
Clamp the elements of the vector
v to the range {@code [minimum .. |
static VectorI4F |
VectorI4F.clampMinimumByVector(VectorReadable4FType v,
VectorReadable4FType minimum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum. |
static <V extends VectorWritable4FType> |
VectorM4F.clampMinimumByVector(VectorReadable4FType v,
VectorReadable4FType minimum,
V out)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum, saving the result to out. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.clampMinimumByVectorInPlace(V v,
VectorReadable4FType minimum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum, saving the result to v. |
static <V extends VectorWritable4FType> |
VectorM4F.copy(VectorReadable4FType input,
V output)
Copy all elements of the vector
input to the vector output. |
void |
VectorWritable4FType.copyFrom4F(VectorReadable4FType in_v)
Set the current vector to the contents of the input vector.
|
void |
VectorM4F.copyFrom4F(VectorReadable4FType in_v) |
void |
QuaternionM4F.copyFrom4F(VectorReadable4FType in_v) |
static double |
VectorM4F.distance(VectorM4F.ContextVM4F c,
VectorReadable4FType v0,
VectorReadable4FType v1)
Calculate the distance between the two vectors
v0 and v1. |
static float |
VectorI4F.distance(VectorReadable4FType v0,
VectorReadable4FType v1)
Calculate the distance between the two vectors
v0 and v1. |
static double |
VectorM4F.dotProduct(VectorReadable4FType v0,
VectorReadable4FType v1)
Calculate the scalar product of the vectors
v0 and v1. |
static float |
VectorI4F.dotProduct(VectorReadable4FType v0,
VectorReadable4FType v1)
Calculate the scalar product of the vectors
v0 and v1. |
static <V extends VectorWritable4FType> |
VectorM4F.interpolateLinear(VectorM4F.ContextVM4F c,
VectorReadable4FType v0,
VectorReadable4FType v1,
double alpha,
V r)
Linearly interpolate between
v0 and v1 by the amount alpha, saving the result to r. |
static VectorI4F |
VectorI4F.interpolateLinear(VectorReadable4FType v0,
VectorReadable4FType v1,
float alpha)
Linearly interpolate between
v0 and v1 by the amount alpha. |
static double |
VectorM4F.magnitude(VectorReadable4FType v)
Calculate the magnitude of the vector
v. |
static float |
VectorI4F.magnitude(VectorReadable4FType v)
Calculate the magnitude of the vector
v. |
static double |
VectorM4F.magnitudeSquared(VectorReadable4FType v)
Calculate the squared magnitude of the vector
v. |
static float |
VectorI4F.magnitudeSquared(VectorReadable4FType v)
Calculate the squared magnitude of the vector
v. |
static <V extends VectorWritable4FType> |
MatrixM4x4F.multiplyVector4F(MatrixM4x4F.ContextMM4F context,
MatrixReadable4x4FType m,
VectorReadable4FType v,
V out)
Multiply the matrix
m with the vector v, writing the
resulting vector to out. |
static MatrixI4x4F |
MatrixI4x4F.newFromColumns(VectorReadable4FType column_0,
VectorReadable4FType column_1,
VectorReadable4FType column_2,
VectorReadable4FType column_3)
Construct a new immutable 4x4 matrix from the given columns.
|
static VectorI4F |
VectorI4F.normalize(VectorReadable4FType v)
Normalize the vector
v, preserving its direction but reducing it to
unit length. |
static <V extends VectorWritable4FType> |
VectorM4F.normalize(VectorReadable4FType v,
V out)
Returns a vector with the same orientation as
v but with magnitude
equal to 1.0 in out. |
static <V extends VectorReadable4FType,U extends VectorWritable4FType> |
VectorM4F.orthoNormalize(VectorM4F.ContextVM4F c,
VectorReadable4FType v0,
U v0_out,
VectorReadable4FType v1,
U v1_out)
Orthonormalize and return the vectors
v0 and v1 . |
static com.io7m.jfunctional.Pair<VectorI4F,VectorI4F> |
VectorI4F.orthoNormalize(VectorReadable4FType v0,
VectorReadable4FType v1)
Orthonormalize and return the vectors
v0 and v1 . |
static VectorI4F |
VectorI4F.projection(VectorReadable4FType p,
VectorReadable4FType q)
Calculate the projection of the vector
p onto the vector q. |
static <V extends VectorWritable4FType> |
VectorM4F.projection(VectorReadable4FType p,
VectorReadable4FType q,
V r)
Calculate the projection of the vector
p onto the vector q,
saving the result in r. |
static <V extends VectorWritable4FType> |
VectorM4F.scale(VectorReadable4FType v,
double r,
V out)
Scale the vector
v by the scalar r, saving the result to
out. |
static VectorI4F |
VectorI4F.scale(VectorReadable4FType v,
float r)
Scale the vector
v by the scalar r. |
void |
MatrixWritable4x4FType.setRow0With4F(VectorReadable4FType v)
Set row 0 to
v. |
void |
MatrixHeapArrayM4x4F.setRow0With4F(VectorReadable4FType v) |
void |
MatrixDirectM4x4F.setRow0With4F(VectorReadable4FType v) |
void |
MatrixWritable4x4FType.setRow1With4F(VectorReadable4FType v)
Set row 1 to
v. |
void |
MatrixHeapArrayM4x4F.setRow1With4F(VectorReadable4FType v) |
void |
MatrixDirectM4x4F.setRow1With4F(VectorReadable4FType v) |
void |
MatrixWritable4x4FType.setRow2With4F(VectorReadable4FType v)
Set row 2 to
v. |
void |
MatrixHeapArrayM4x4F.setRow2With4F(VectorReadable4FType v) |
void |
MatrixDirectM4x4F.setRow2With4F(VectorReadable4FType v) |
void |
MatrixWritable4x4FType.setRow3With4F(VectorReadable4FType v)
Set row 3 to
v. |
void |
MatrixHeapArrayM4x4F.setRow3With4F(VectorReadable4FType v) |
void |
MatrixDirectM4x4F.setRow3With4F(VectorReadable4FType v) |
void |
MatrixWritable4x4FType.setRowWith4F(int row,
VectorReadable4FType v)
Set row
row of the matrix to v. |
void |
MatrixHeapArrayM4x4F.setRowWith4F(int row,
VectorReadable4FType v) |
void |
MatrixDirectM4x4F.setRowWith4F(int row,
VectorReadable4FType v) |
void |
MatrixWritable4x4FType.setRowWith4FUnsafe(int row,
VectorReadable4FType v)
Set row
row of the matrix to v. |
void |
MatrixHeapArrayM4x4F.setRowWith4FUnsafe(int row,
VectorReadable4FType v) |
void |
MatrixDirectM4x4F.setRowWith4FUnsafe(int row,
VectorReadable4FType v) |
static VectorI4F |
VectorI4F.subtract(VectorReadable4FType v0,
VectorReadable4FType v1)
Subtract the vector
v1 from the vector v0. |
static <V extends VectorWritable4FType> |
VectorM4F.subtract(VectorReadable4FType v0,
VectorReadable4FType v1,
V out)
Subtract the vector
v1 from the vector v0, saving the
result to out. |
static <V extends VectorWritable4FType & VectorReadable4FType> |
VectorM4F.subtractInPlace(V v0,
VectorReadable4FType v1)
Subtract the vector
v1 from the vector v0, saving the
result to v0. |
| Constructor and Description |
|---|
VectorI4F(VectorReadable4FType in_v)
Construct a vector initialized with the values given in the vector
in_v. |
VectorM4F(VectorReadable4FType in_v)
Construct a vector initialized with the values given in the vector
in_v. |
| Modifier and Type | Interface and Description |
|---|---|
interface |
QuaternionByteBuffered4FType
The type of
Quaternion4FType values that are also byte buffered. |
interface |
VectorByteBuffered4FType
The type of
Vector4FType values that are also byte buffered. |
| Modifier and Type | Class and Description |
|---|---|
class |
QuaternionByteBufferedM4F
A quaternion type with
float elements, packed into a ByteBuffer. |
class |
VectorByteBufferedM4F
A four-element vector type with
float elements, packed into a
ByteBuffer. |
| Modifier and Type | Method and Description |
|---|---|
void |
VectorByteBufferedM4F.copyFrom4F(VectorReadable4FType in_v) |
void |
QuaternionByteBufferedM4F.copyFrom4F(VectorReadable4FType in_v) |
void |
MatrixByteBufferedM4x4F.setRow0With4F(VectorReadable4FType v) |
void |
MatrixByteBufferedM4x4F.setRow1With4F(VectorReadable4FType v) |
void |
MatrixByteBufferedM4x4F.setRow2With4F(VectorReadable4FType v) |
void |
MatrixByteBufferedM4x4F.setRow3With4F(VectorReadable4FType v) |
void |
MatrixByteBufferedM4x4F.setRowWith4F(int row,
VectorReadable4FType v) |
void |
MatrixByteBufferedM4x4F.setRowWith4FUnsafe(int row,
VectorReadable4FType v) |
| Modifier and Type | Interface and Description |
|---|---|
interface |
PVectorByteBuffered4FType<T>
The type of
PVector4FType values that are also byte buffered. |
| Modifier and Type | Class and Description |
|---|---|
class |
PVectorByteBufferedM4F<T>
A four-element vector type with
float elements, packed into a
ByteBuffer. |
| Modifier and Type | Method and Description |
|---|---|
void |
PVectorByteBufferedM4F.copyFrom4F(VectorReadable4FType in_v) |
void |
PMatrixByteBufferedM4x4F.setRow0With4F(VectorReadable4FType v) |
void |
PMatrixByteBufferedM4x4F.setRow1With4F(VectorReadable4FType v) |
void |
PMatrixByteBufferedM4x4F.setRow2With4F(VectorReadable4FType v) |
void |
PMatrixByteBufferedM4x4F.setRow3With4F(VectorReadable4FType v) |
void |
PMatrixByteBufferedM4x4F.setRowWith4F(int row,
VectorReadable4FType v) |
void |
PMatrixByteBufferedM4x4F.setRowWith4FUnsafe(int row,
VectorReadable4FType v) |
| Modifier and Type | Interface and Description |
|---|---|
interface |
PVector4FType<T>
The type of four-element vectors that are both readable and writable, and
have
float elements |
interface |
PVectorReadable4FType<T>
'Read' interface to phantom-typed four-dimensional vectors with single
precision elements.
|
| Modifier and Type | Class and Description |
|---|---|
class |
PVectorI4F<T>
A four-dimensional immutable vector type with
float elements. |
class |
PVectorM4F<T>
A four-dimensional mutable vector type with
float elements. |
| Modifier and Type | Method and Description |
|---|---|
void |
PVectorM4F.copyFrom4F(VectorReadable4FType in_v) |
static <T0,T1> PMatrixI4x4F<T0,T1> |
PMatrixI4x4F.newFromColumns(VectorReadable4FType column_0,
VectorReadable4FType column_1,
VectorReadable4FType column_2,
VectorReadable4FType column_3)
Construct a new immutable 4x4 matrix from the given columns.
|
void |
PMatrixHeapArrayM4x4F.setRow0With4F(VectorReadable4FType v) |
void |
PMatrixDirectM4x4F.setRow0With4F(VectorReadable4FType v) |
void |
PMatrixHeapArrayM4x4F.setRow1With4F(VectorReadable4FType v) |
void |
PMatrixDirectM4x4F.setRow1With4F(VectorReadable4FType v) |
void |
PMatrixHeapArrayM4x4F.setRow2With4F(VectorReadable4FType v) |
void |
PMatrixDirectM4x4F.setRow2With4F(VectorReadable4FType v) |
void |
PMatrixHeapArrayM4x4F.setRow3With4F(VectorReadable4FType v) |
void |
PMatrixDirectM4x4F.setRow3With4F(VectorReadable4FType v) |
void |
PMatrixHeapArrayM4x4F.setRowWith4F(int row,
VectorReadable4FType v) |
void |
PMatrixDirectM4x4F.setRowWith4F(int row,
VectorReadable4FType v) |
void |
PMatrixHeapArrayM4x4F.setRowWith4FUnsafe(int row,
VectorReadable4FType v) |
void |
PMatrixDirectM4x4F.setRowWith4FUnsafe(int row,
VectorReadable4FType v) |
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