## Uses of Interface
com.io7m.jtensors.VectorWritable3FType

- Packages that use VectorWritable3FType
  Package | Description
  --- | ---
  com.io7m.jtensors | Core vector and matrix types.
  com.io7m.jtensors.bytebuffered | `ByteBuffer` backed tensors.
  com.io7m.jtensors.bytebuffered.parameterized | `ByteBuffer` backed parameterized tensors.
  com.io7m.jtensors.parameterized | Parameterized vector and matrix types.

- - ### Uses of VectorWritable3FType in com.io7m.jtensors

    Subinterfaces of VectorWritable3FType in com.io7m.jtensors
    Modifier and Type | Interface and Description
    --- | ---
    `interface` | `Quaternion4FType` The type of mutable quaternions with `float` elements.
    `interface` | `QuaternionWritable4FType` 'Write' interface to four-dimensional quaternions with `float` elements.
    `interface` | `Vector3FType` The type of three-element vectors that are both readable and writable, and have `float` elements
    `interface` | `Vector4FType` The type of four-element vectors that are both readable and writable, and have `float` elements
    `interface` | `VectorWritable4FType` 'Write' interface to four-dimensional vectors with `float` elements.

    Classes in com.io7m.jtensors that implement VectorWritable3FType
    Modifier and Type | Class and Description
    --- | ---
    `class` | `QuaternionM4F` A four-dimensional mutable quaternion type with `float` elements.
    `class` | `VectorM3F` A three-dimensional mutable vector type with `float` elements.
    `class` | `VectorM4F` A four-dimensional mutable vector type with `float` elements.

    Methods in com.io7m.jtensors with type parameters of type VectorWritable3FType
    Modifier and Type | Method and Description
    --- | ---
    `static <V extends VectorWritable3FType> V` | VectorM3F.`absolute(VectorReadable3FType v, V out)` Calculate the absolute values of the elements in vector `v`, saving the result to `out`.
    `static <V extends VectorWritable3FType & VectorReadable3FType> V` | VectorM3F.`absoluteInPlace(V v)` Calculate the absolute values of the elements in vector `v`, modifying the vector in-place.
    `static <V extends VectorWritable3FType> V` | VectorM3F.`add(VectorReadable3FType v0, VectorReadable3FType v1, V out)` Calculate the element-wise sum of the vectors `v0` and `v1`, saving the result to `out`.
    `static <V extends VectorWritable3FType & VectorReadable3FType> V` | VectorM3F.`addInPlace(V v0, VectorReadable3FType v1)` Calculate the element-wise sum of the vectors `v0` and `v1`, saving the result to `v0`.
    `static <V extends VectorWritable3FType> V` | VectorM3F.`addScaled(VectorReadable3FType v0, VectorReadable3FType v1, double r, V out)` Calculate the element-wise sum of the vectors `v0` and the element-wise product of `v1` and `r`, saving the result to `out`.
    `static <V extends VectorWritable3FType & VectorReadable3FType> V` | VectorM3F.`addScaledInPlace(V v0, VectorReadable3FType v1, double r)` Calculate the element-wise sum of the vectors `v0` and the element-wise product of `v1` and `r`, saving the result to `v0`.
    `static <V extends VectorWritable3FType> V` | VectorM3F.`clamp(VectorReadable3FType v, float minimum, float maximum, V out)` Clamp the elements of the vector `v` to the range {@code [minimum ..
    `static <V extends VectorWritable3FType> V` | VectorM3F.`clampByVector(VectorReadable3FType v, VectorReadable3FType minimum, VectorReadable3FType maximum, V out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum` and `maximum`, saving the result to `out`.
    `static <V extends VectorWritable3FType & VectorReadable3FType> V` | VectorM3F.`clampByVectorInPlace(V v, VectorReadable3FType minimum, VectorReadable3FType maximum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum` and `maximum`, saving the result to `v`.
    `static <V extends VectorWritable3FType & VectorReadable3FType> V` | VectorM3F.`clampInPlace(V v, float minimum, float maximum)` Clamp the elements of the vector `v` to the range {@code [minimum ..
    `static <V extends VectorWritable3FType> V` | VectorM3F.`clampMaximum(VectorReadable3FType v, float maximum, V out)` Clamp the elements of the vector `v` to the range {@code [-Infinity ..
    `static <V extends VectorWritable3FType> V` | VectorM3F.`clampMaximumByVector(VectorReadable3FType v, VectorReadable3FType maximum, V out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `maximum`, saving the result to `out`.
    `static <V extends VectorWritable3FType & VectorReadable3FType> V` | VectorM3F.`clampMaximumByVectorInPlace(V v, VectorReadable3FType maximum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `maximum`, saving the result to `v`.
    `static <V extends VectorWritable3FType & VectorReadable3FType> V` | VectorM3F.`clampMaximumInPlace(V v, float maximum)` Clamp the elements of the vector `v` to the range {@code [-Infinity ..
    `static <V extends VectorWritable3FType> V` | VectorM3F.`clampMinimum(VectorReadable3FType v, float minimum, V out)` Clamp the elements of the vector `v` to the range {@code [minimum ..
    `static <V extends VectorWritable3FType> V` | VectorM3F.`clampMinimumByVector(VectorReadable3FType v, VectorReadable3FType minimum, V out)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum`, saving the result to `out`.
    `static <V extends VectorWritable3FType & VectorReadable3FType> V` | VectorM3F.`clampMinimumByVectorInPlace(V v, VectorReadable3FType minimum)` Clamp the elements of the vector `v` to the inclusive range given by the corresponding elements in `minimum`, saving the result to `v`.
    `static <V extends VectorWritable3FType & VectorReadable3FType> V` | VectorM3F.`clampMinimumInPlace(V v, float minimum)` Clamp the elements of the vector `v` to the range {@code [minimum ..
    `static <V extends VectorWritable3FType> V` | VectorM3F.`copy(VectorReadable3FType input, V output)` Copy all elements of the vector `input` to the vector `output`.
    `static <V extends VectorWritable3FType> V` | VectorM3F.`crossProduct(VectorReadable3FType v0, VectorReadable3FType v1, V out)` Return a vector perpendicular to both `v0` and `v1` , saving the result in `out`.
    `<V extends VectorWritable3FType> void` | MatrixReadable3x3FType.`getRow3F(int row, V out)` Retrieve row `row`, saving the result to `out`.
    `<V extends VectorWritable3FType> void` | MatrixI4x4F.`getRow3F(int row, V out)`
    `<V extends VectorWritable3FType> void` | MatrixI3x3F.`getRow3F(int row, V out)`
    `<V extends VectorWritable3FType> void` | MatrixHeapArrayM4x4F.`getRow3F(int row, V out)`
    `<V extends VectorWritable3FType> void` | MatrixHeapArrayM3x3F.`getRow3F(int row, V out)`
    `<V extends VectorWritable3FType> void` | MatrixDirectM4x4F.`getRow3F(int row, V out)`
    `<V extends VectorWritable3FType> void` | MatrixDirectM3x3F.`getRow3F(int row, V out)`
    `<V extends VectorWritable3FType> void` | MatrixReadable3x3FType.`getRow3FUnsafe(int row, V out)` Retrieve row `row`, saving the result to `out`.
    `<V extends VectorWritable3FType> void` | MatrixI4x4F.`getRow3FUnsafe(int row, V out)`
    `<V extends VectorWritable3FType> void` | MatrixI3x3F.`getRow3FUnsafe(int row, V out)`
    `<V extends VectorWritable3FType> void` | MatrixHeapArrayM4x4F.`getRow3FUnsafe(int row, V out)`
    `<V extends VectorWritable3FType> void` | MatrixHeapArrayM3x3F.`getRow3FUnsafe(int row, V out)`
    `<V extends VectorWritable3FType> void` | MatrixDirectM4x4F.`getRow3FUnsafe(int row, V out)`
    `<V extends VectorWritable3FType> void` | MatrixDirectM3x3F.`getRow3FUnsafe(int row, V out)`
    `static <V extends VectorWritable3FType> V` | VectorM3F.`interpolateLinear(VectorM3F.ContextVM3F c, VectorReadable3FType v0, VectorReadable3FType v1, double alpha, V r)` Linearly interpolate between `v0` and `v1` by the amount `alpha`, saving the result to `r`.
    `static <V extends VectorWritable3FType,M extends MatrixWritable3x3FType> void` | MatrixM3x3F.`lookAt(MatrixM3x3F.ContextMM3F context, VectorReadable3FType origin, VectorReadable3FType target, VectorReadable3FType up, M out_matrix, V out_translation)` Calculate a rotation and translation representing a "camera" looking from the point `origin` to the point `target`.
    `static <V extends VectorWritable3FType> V` | MatrixM3x3F.`multiplyVector3F(MatrixM3x3F.ContextMM3F c, MatrixReadable3x3FType m, VectorReadable3FType v, V out)` Multiply the matrix `m` with the vector `v`, writing the resulting vector to `out`.
    `static <V extends VectorWritable3FType> V` | VectorM3F.`normalize(VectorReadable3FType v, V out)` Returns a vector with the same orientation as `v` but with magnitude equal to `1.0` in `out`.
    `static <V extends VectorWritable3FType & VectorReadable3FType> V` | VectorM3F.`normalizeInPlace(V v)` Returns a vector with the same orientation as `v` but with magnitude equal to `1.0` in `v`.
    `static <V extends VectorReadable3FType,U extends VectorWritable3FType> void` | VectorM3F.`orthoNormalize(VectorM3F.ContextVM3F c, VectorReadable3FType v0, U v0_out, VectorReadable3FType v1, U v1_out)` Orthonormalize and return the vectors `v0` and `v1` .
    `static <V extends VectorWritable3FType & VectorReadable3FType,W extends VectorWritable3FType & VectorReadable3FType> void` | VectorM3F.`orthoNormalizeInPlace(VectorM3F.ContextVM3F c, V v0, W v1)` Orthonormalize and the vectors `v0` and `v1`.
    `static <V extends VectorWritable3FType & VectorReadable3FType,W extends VectorWritable3FType & VectorReadable3FType> void` | VectorM3F.`orthoNormalizeInPlace(VectorM3F.ContextVM3F c, V v0, W v1)` Orthonormalize and the vectors `v0` and `v1`.
    `static <V extends VectorWritable3FType> V` | VectorM3F.`projection(VectorReadable3FType p, VectorReadable3FType q, V r)` Calculate the projection of the vector `p` onto the vector `q`, saving the result in `r`.
    `static <V extends VectorWritable3FType> V` | VectorM3F.`scale(VectorReadable3FType v, double r, V out)` Scale the vector `v` by the scalar `r`, saving the result to `out`.
    `static <V extends VectorWritable3FType & VectorReadable3FType> V` | VectorM3F.`scaleInPlace(V v, double r)` Scale the vector `v` by the scalar `r`, saving the result to `v`.
    `static <V extends VectorWritable3FType> V` | VectorM3F.`subtract(VectorReadable3FType v0, VectorReadable3FType v1, V out)` Subtract the vector `v1` from the vector `v0`, saving the result to `out`.
    `static <V extends VectorWritable3FType & VectorReadable3FType> V` | VectorM3F.`subtractInPlace(V v0, VectorReadable3FType v1)` Subtract the vector `v1` from the vector `v0`, saving the result to `v0`.
    `static <V extends VectorWritable3FType> double` | QuaternionM4F.`toAxisAngle(QuaternionReadable4FType q, V out)` Determine the axis-angle representation of the given quaternion.

  - ### Uses of VectorWritable3FType in com.io7m.jtensors.bytebuffered

    Subinterfaces of VectorWritable3FType in com.io7m.jtensors.bytebuffered
    Modifier and Type | Interface and Description
    --- | ---
    `interface` | `QuaternionByteBuffered4FType` The type of `Quaternion4FType` values that are also byte buffered.
    `interface` | `VectorByteBuffered3FType` The type of `Vector3FType` values that are also byte buffered.
    `interface` | `VectorByteBuffered4FType` The type of `Vector4FType` values that are also byte buffered.

    Classes in com.io7m.jtensors.bytebuffered that implement VectorWritable3FType
    Modifier and Type | Class and Description
    --- | ---
    `class` | `QuaternionByteBufferedM4F` A quaternion type with `float` elements, packed into a `ByteBuffer`.
    `class` | `VectorByteBufferedM3F` A four-element vector type with `float` elements, packed into a `ByteBuffer`.
    `class` | `VectorByteBufferedM4F` A four-element vector type with `float` elements, packed into a `ByteBuffer`.

    Methods in com.io7m.jtensors.bytebuffered with type parameters of type VectorWritable3FType
    Modifier and Type | Method and Description
    --- | ---
    `<V extends VectorWritable3FType> void` | MatrixByteBufferedM4x4F.`getRow3F(int row, V out)`
    `<V extends VectorWritable3FType> void` | MatrixByteBufferedM3x3F.`getRow3F(int row, V out)`
    `<V extends VectorWritable3FType> void` | MatrixByteBufferedM4x4F.`getRow3FUnsafe(int row, V out)`
    `<V extends VectorWritable3FType> void` | MatrixByteBufferedM3x3F.`getRow3FUnsafe(int row, V out)`

  - ### Uses of VectorWritable3FType in com.io7m.jtensors.bytebuffered.parameterized

    Subinterfaces of VectorWritable3FType in com.io7m.jtensors.bytebuffered.parameterized
    Modifier and Type | Interface and Description
    --- | ---
    `interface` | `PVectorByteBuffered3FType<T>` The type of `PVector3FType` values that are also byte buffered.
    `interface` | `PVectorByteBuffered4FType<T>` The type of `PVector4FType` values that are also byte buffered.

    Classes in com.io7m.jtensors.bytebuffered.parameterized that implement VectorWritable3FType
    Modifier and Type | Class and Description
    --- | ---
    `class` | `PVectorByteBufferedM3F<T>` A four-element vector type with `float` elements, packed into a `ByteBuffer`.
    `class` | `PVectorByteBufferedM4F<T>` A four-element vector type with `float` elements, packed into a `ByteBuffer`.

    Methods in com.io7m.jtensors.bytebuffered.parameterized with type parameters of type VectorWritable3FType
    Modifier and Type | Method and Description
    --- | ---
    `<V extends VectorWritable3FType> void` | PMatrixByteBufferedM4x4F.`getRow3F(int row, V out)`
    `<V extends VectorWritable3FType> void` | PMatrixByteBufferedM3x3F.`getRow3F(int row, V out)`
    `<V extends VectorWritable3FType> void` | PMatrixByteBufferedM4x4F.`getRow3FUnsafe(int row, V out)`
    `<V extends VectorWritable3FType> void` | PMatrixByteBufferedM3x3F.`getRow3FUnsafe(int row, V out)`

  - ### Uses of VectorWritable3FType in com.io7m.jtensors.parameterized

    Subinterfaces of VectorWritable3FType in com.io7m.jtensors.parameterized
    Modifier and Type | Interface and Description
    --- | ---
    `interface` | `PVector3FType<T>` The type of three-element vectors that are both readable and writable, and have `float` elements
    `interface` | `PVector4FType<T>` The type of four-element vectors that are both readable and writable, and have `float` elements
    `interface` | `PVectorWritable3FType<T>` 'Write' interface to three-dimensional vectors with `float` elements.
    `interface` | `PVectorWritable4FType<T>` 'Write' interface to four-dimensional vectors with `float` elements.

    Classes in com.io7m.jtensors.parameterized that implement VectorWritable3FType
    Modifier and Type | Class and Description
    --- | ---
    `class` | `PVectorM3F<T>` A three-dimensional mutable vector type with `float` elements.
    `class` | `PVectorM4F<T>` A four-dimensional mutable vector type with `float` elements.

    Methods in com.io7m.jtensors.parameterized with type parameters of type VectorWritable3FType
    Modifier and Type | Method and Description
    --- | ---
    `<V extends VectorWritable3FType> void` | PMatrixI4x4F.`getRow3F(int row, V out)`
    `<V extends VectorWritable3FType> void` | PMatrixI3x3F.`getRow3F(int row, V out)`
    `<V extends VectorWritable3FType> void` | PMatrixHeapArrayM4x4F.`getRow3F(int row, V out)`
    `<V extends VectorWritable3FType> void` | PMatrixHeapArrayM3x3F.`getRow3F(int row, V out)`
    `<V extends VectorWritable3FType> void` | PMatrixDirectM4x4F.`getRow3F(int row, V out)`
    `<V extends VectorWritable3FType> void` | PMatrixDirectM3x3F.`getRow3F(int row, V out)`
    `<V extends VectorWritable3FType> void` | PMatrixI4x4F.`getRow3FUnsafe(int row, V out)`
    `<V extends VectorWritable3FType> void` | PMatrixI3x3F.`getRow3FUnsafe(int row, V out)`
    `<V extends VectorWritable3FType> void` | PMatrixHeapArrayM4x4F.`getRow3FUnsafe(int row, V out)`
    `<V extends VectorWritable3FType> void` | PMatrixHeapArrayM3x3F.`getRow3FUnsafe(int row, V out)`
    `<V extends VectorWritable3FType> void` | PMatrixDirectM4x4F.`getRow3FUnsafe(int row, V out)`
    `<V extends VectorWritable3FType> void` | PMatrixDirectM3x3F.`getRow3FUnsafe(int row, V out)`

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