| Package | Description |
|---|---|
| com.io7m.jtensors |
Core vector and matrix types.
|
| com.io7m.jtensors.bytebuffered |
ByteBuffer backed tensors. |
| com.io7m.jtensors.bytebuffered.parameterized |
ByteBuffer backed parameterized tensors. |
| com.io7m.jtensors.parameterized |
Parameterized vector and matrix types.
|
| Modifier and Type | Interface and Description |
|---|---|
interface |
Vector4IType
The type of four-element vectors that are both readable and writable, and
have
int elements |
| Modifier and Type | Class and Description |
|---|---|
class |
VectorI4I
A four-dimensional immutable vector type with integer elements.
|
class |
VectorM4I
A four-dimensional mutable vector type with integer elements.
|
| Modifier and Type | Method and Description |
|---|---|
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.absoluteInPlace(V v)
Calculate the absolute values of the elements in vector
v, saving
the result to v. |
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.addInPlace(V v0,
VectorReadable4IType v1)
Calculate the element-wise sum of the vectors
v0 and v1,
saving the result to v0. |
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.addScaledInPlace(V v0,
VectorReadable4IType v1,
double r)
Calculate the element-wise sum of the vectors
v0 and the
element-wise product of v1 and r, saving the result to
v0. |
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.clampByVectorInPlace(V v,
VectorReadable4IType minimum,
VectorReadable4IType maximum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum and maximum, saving
the result to v. |
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.clampInPlace(V v,
int minimum,
int maximum)
Clamp the elements of the vector
v to the range {@code [minimum .. |
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.clampMaximumByVectorInPlace(V v,
VectorReadable4IType maximum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in maximum, saving the result to v. |
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.clampMaximumInPlace(V v,
int maximum)
Clamp the elements of the vector
v to the range {@code [-Infinity
.. |
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.clampMinimumByVectorInPlace(V v,
VectorReadable4IType minimum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum, saving the result to v. |
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.clampMinimumInPlace(V v,
int minimum)
Clamp the elements of the vector
v to the range {@code [minimum .. |
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.scaleInPlace(V v,
int r)
Scale the vector
v by the scalar r, saving the result to
v. |
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.subtractInPlace(V v0,
VectorReadable4IType v1)
Subtract the vector
v1 from the vector v0, saving the
result to v0. |
| Modifier and Type | Method and Description |
|---|---|
static VectorI4I |
VectorI4I.absolute(VectorReadable4IType v)
Calculate the absolute values of the elements in vector
v. |
static <V extends VectorWritable4IType> |
VectorM4I.absolute(VectorReadable4IType v,
V out)
Calculate the absolute values of the elements in vector
v, saving
the result to out. |
static VectorI4I |
VectorI4I.add(VectorReadable4IType v0,
VectorReadable4IType v1)
Calculate the element-wise sum of the vectors
v0 and v1. |
static <V extends VectorWritable4IType> |
VectorM4I.add(VectorReadable4IType v0,
VectorReadable4IType v1,
V out)
Calculate the element-wise sum of the vectors
v0 and v1,
saving the result to out. |
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.addInPlace(V v0,
VectorReadable4IType v1)
Calculate the element-wise sum of the vectors
v0 and v1,
saving the result to v0. |
static VectorI4I |
VectorI4I.addScaled(VectorReadable4IType v0,
VectorReadable4IType v1,
double r)
Calculate the element-wise sum of the vectors
v0 and the
element-wise product of v1 and r. |
static <V extends VectorWritable4IType> |
VectorM4I.addScaled(VectorReadable4IType v0,
VectorReadable4IType v1,
double r,
V out)
Calculate the element-wise sum of the vectors
v0 and the
element-wise product of v1 and r, saving the result to
out. |
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.addScaledInPlace(V v0,
VectorReadable4IType v1,
double r)
Calculate the element-wise sum of the vectors
v0 and the
element-wise product of v1 and r, saving the result to
v0. |
static VectorI4I |
VectorI4I.clamp(VectorReadable4IType v,
int minimum,
int maximum)
Clamp the elements of the vector
v to the range {@code [minimum .. |
static <V extends VectorWritable4IType> |
VectorM4I.clamp(VectorReadable4IType v,
int minimum,
int maximum,
V out)
Clamp the elements of the vector
v to the range {@code [minimum .. |
static VectorI4I |
VectorI4I.clampByVector(VectorReadable4IType v,
VectorReadable4IType minimum,
VectorReadable4IType maximum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum and maximum. |
static <V extends VectorWritable4IType> |
VectorM4I.clampByVector(VectorReadable4IType v,
VectorReadable4IType minimum,
VectorReadable4IType maximum,
V out)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum and maximum, saving
the result to out. |
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.clampByVectorInPlace(V v,
VectorReadable4IType minimum,
VectorReadable4IType maximum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum and maximum, saving
the result to v. |
static VectorI4I |
VectorI4I.clampMaximum(VectorReadable4IType v,
int maximum)
Clamp the elements of the vector
v to the range {@code [-Infinity
.. |
static <V extends VectorWritable4IType> |
VectorM4I.clampMaximum(VectorReadable4IType v,
int maximum,
V out)
Clamp the elements of the vector
v to the range {@code [-Infinity
.. |
static VectorI4I |
VectorI4I.clampMaximumByVector(VectorReadable4IType v,
VectorReadable4IType maximum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in maximum. |
static <V extends VectorWritable4IType> |
VectorM4I.clampMaximumByVector(VectorReadable4IType v,
VectorReadable4IType maximum,
V out)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in maximum, saving the result to out. |
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.clampMaximumByVectorInPlace(V v,
VectorReadable4IType maximum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in maximum, saving the result to v. |
static VectorI4I |
VectorI4I.clampMinimum(VectorReadable4IType v,
int minimum)
Clamp the elements of the vector
v to the range {@code [minimum .. |
static <V extends VectorWritable4IType> |
VectorM4I.clampMinimum(VectorReadable4IType v,
int minimum,
V out)
Clamp the elements of the vector
v to the range {@code [minimum .. |
static VectorI4I |
VectorI4I.clampMinimumByVector(VectorReadable4IType v,
VectorReadable4IType minimum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum. |
static <V extends VectorWritable4IType> |
VectorM4I.clampMinimumByVector(VectorReadable4IType v,
VectorReadable4IType minimum,
V out)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum, saving the result to out. |
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.clampMinimumByVectorInPlace(V v,
VectorReadable4IType minimum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum, saving the result to v. |
static <V extends VectorWritable4IType> |
VectorM4I.copy(VectorReadable4IType input,
V output)
Copy all elements of the vector
input to the vector output. |
void |
VectorWritable4IType.copyFrom4I(VectorReadable4IType in_v)
Set the current vector to the contents of the input vector.
|
void |
VectorM4I.copyFrom4I(VectorReadable4IType in_v) |
static int |
VectorM4I.distance(VectorM4I.ContextVM4I c,
VectorReadable4IType v0,
VectorReadable4IType v1)
Calculate the distance between the two vectors
v0 and v1. |
static int |
VectorI4I.distance(VectorReadable4IType v0,
VectorReadable4IType v1)
Calculate the distance between the two vectors
v0 and v1. |
static int |
VectorM4I.dotProduct(VectorReadable4IType v0,
VectorReadable4IType v1)
Calculate the scalar product of the vectors
v0 and v1. |
static int |
VectorI4I.dotProduct(VectorReadable4IType v0,
VectorReadable4IType v1)
Calculate the scalar product of the vectors
v0 and v1. |
static <V extends VectorWritable4IType> |
VectorM4I.interpolateLinear(VectorM4I.ContextVM4I c,
VectorReadable4IType v0,
VectorReadable4IType v1,
double alpha,
V r)
Linearly interpolate between
v0 and v1 by the amount alpha, saving the result to r. |
static VectorI4I |
VectorI4I.interpolateLinear(VectorReadable4IType v0,
VectorReadable4IType v1,
double alpha)
Linearly interpolate between
v0 and v1 by the amount alpha. |
static int |
VectorM4I.magnitude(VectorReadable4IType v)
Calculate the magnitude of the vector
v. |
static int |
VectorI4I.magnitude(VectorReadable4IType v)
Calculate the magnitude of the vector
v. |
static int |
VectorM4I.magnitudeSquared(VectorReadable4IType v)
Calculate the squared magnitude of the vector
v. |
static int |
VectorI4I.magnitudeSquared(VectorReadable4IType v)
Calculate the squared magnitude of the vector
v. |
static VectorI4I |
VectorI4I.projection(VectorReadable4IType p,
VectorReadable4IType q)
Calculate the projection of the vector
p onto the vector q. |
static <V extends VectorWritable4IType> |
VectorM4I.projection(VectorReadable4IType p,
VectorReadable4IType q,
V r)
Calculate the projection of the vector
p onto the vector q,
saving the result in r. |
static VectorI4I |
VectorI4I.scale(VectorReadable4IType v,
double r)
Scale the vector
v by the scalar r. |
static <V extends VectorWritable4IType> |
VectorM4I.scale(VectorReadable4IType v,
double r,
V out)
Scale the vector
v by the scalar r, saving the result to
out. |
static VectorI4I |
VectorI4I.subtract(VectorReadable4IType v0,
VectorReadable4IType v1)
Subtract the vector
v1 from the vector v0. |
static <V extends VectorWritable4IType> |
VectorM4I.subtract(VectorReadable4IType v0,
VectorReadable4IType v1,
V out)
Subtract the vector
v1 from the vector v0, saving the
result to out. |
static <V extends VectorWritable4IType & VectorReadable4IType> |
VectorM4I.subtractInPlace(V v0,
VectorReadable4IType v1)
Subtract the vector
v1 from the vector v0, saving the
result to v0. |
| Constructor and Description |
|---|
VectorI4I(VectorReadable4IType in_v)
Construct a vector initialized with the values given in the vector
in_v. |
VectorM4I(VectorReadable4IType in_v)
Construct a vector initialized with the values given in the vector
v. |
| Modifier and Type | Interface and Description |
|---|---|
interface |
VectorByteBuffered4IType
The type of
Vector4IType values that are also byte buffered. |
| Modifier and Type | Class and Description |
|---|---|
class |
VectorByteBufferedM4I
A four-element vector type with
int elements, packed into a ByteBuffer. |
| Modifier and Type | Method and Description |
|---|---|
void |
VectorByteBufferedM4I.copyFrom4I(VectorReadable4IType in_v) |
| Modifier and Type | Interface and Description |
|---|---|
interface |
PVectorByteBuffered4IType<T>
The type of
PVector4IType values that are also byte buffered. |
| Modifier and Type | Class and Description |
|---|---|
class |
PVectorByteBufferedM4I<T>
A four-element vector type with
int elements, packed into a ByteBuffer. |
| Modifier and Type | Method and Description |
|---|---|
void |
PVectorByteBufferedM4I.copyFrom4I(VectorReadable4IType in_v) |
| Modifier and Type | Interface and Description |
|---|---|
interface |
PVector4IType<T>
The type of four-element vectors that are both readable and writable, and
have
int elements |
interface |
PVectorReadable4IType<T>
'Read' interface to phantom-typed four-dimensional vectors with integer
elements.
|
| Modifier and Type | Class and Description |
|---|---|
class |
PVectorI4I<T>
A four-dimensional immutable vector type with integer elements.
|
class |
PVectorM4I<T>
A four-dimensional mutable vector type with integer elements.
|
| Modifier and Type | Method and Description |
|---|---|
void |
PVectorM4I.copyFrom4I(VectorReadable4IType in_v) |
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