| Package | Description |
|---|---|
| com.io7m.jtensors.bytebuffered.parameterized |
ByteBuffer backed parameterized tensors. |
| com.io7m.jtensors.parameterized |
Parameterized vector and matrix types.
|
| Modifier and Type | Interface and Description |
|---|---|
interface |
PVectorByteBuffered4IType<T>
The type of
PVector4IType values that are also byte buffered. |
| Modifier and Type | Class and Description |
|---|---|
class |
PVectorByteBufferedM4I<T>
A four-element vector type with
int elements, packed into a ByteBuffer. |
| Modifier and Type | Interface and Description |
|---|---|
interface |
PVector4IType<T>
The type of four-element vectors that are both readable and writable, and
have
int elements |
| Modifier and Type | Class and Description |
|---|---|
class |
PVectorM4I<T>
A four-dimensional mutable vector type with integer elements.
|
| Modifier and Type | Method and Description |
|---|---|
static <T,V extends PVectorWritable4IType<T>> |
PVectorM4I.absolute(PVectorReadable4IType<T> v,
V out)
Calculate the absolute values of the elements in vector
v, saving
the result to out. |
static <T,V extends PVectorWritable4IType<T> & PVectorReadable4IType<T>> |
PVectorM4I.absoluteInPlace(V v)
Calculate the absolute values of the elements in vector
v, saving
the result to v. |
static <T,V extends PVectorWritable4IType<T>> |
PVectorM4I.add(PVectorReadable4IType<T> v0,
PVectorReadable4IType<T> v1,
V out)
Calculate the element-wise sum of the vectors
v0 and v1,
saving the result to out. |
static <T,V extends PVectorWritable4IType<T> & PVectorReadable4IType<T>> |
PVectorM4I.addInPlace(V v0,
PVectorReadable4IType<T> v1)
Calculate the element-wise sum of the vectors
v0 and v1,
saving the result to v0. |
static <T,V extends PVectorWritable4IType<T>> |
PVectorM4I.addScaled(PVectorReadable4IType<T> v0,
PVectorReadable4IType<T> v1,
double r,
V out)
Calculate the element-wise sum of the vectors
v0 and the
element-wise product of v1 and r, saving the result to
out. |
static <T,V extends PVectorWritable4IType<T> & PVectorReadable4IType<T>> |
PVectorM4I.addScaledInPlace(V v0,
PVectorReadable4IType<T> v1,
double r)
Calculate the element-wise sum of the vectors
v0 and the
element-wise product of v1 and r, saving the result to
v0. |
static <T,V extends PVectorWritable4IType<T>> |
PVectorM4I.clamp(PVectorReadable4IType<T> v,
int minimum,
int maximum,
V out)
Clamp the elements of the vector
v to the range {@code [minimum .. |
static <T,V extends PVectorWritable4IType<T>> |
PVectorM4I.clampByPVector(PVectorReadable4IType<T> v,
PVectorReadable4IType<T> minimum,
PVectorReadable4IType<T> maximum,
V out)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum and maximum, saving
the result to out. |
static <T,V extends PVectorWritable4IType<T> & PVectorReadable4IType<T>> |
PVectorM4I.clampByPVectorInPlace(V v,
PVectorReadable4IType<T> minimum,
PVectorReadable4IType<T> maximum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum and maximum, saving
the result to v. |
static <T,V extends PVectorWritable4IType<T> & PVectorReadable4IType<T>> |
PVectorM4I.clampInPlace(V v,
int minimum,
int maximum)
Clamp the elements of the vector
v to the range {@code [minimum .. |
static <T,V extends PVectorWritable4IType<T>> |
PVectorM4I.clampMaximum(PVectorReadable4IType<T> v,
int maximum,
V out)
Clamp the elements of the vector
v to the range {@code [-Infinity
.. |
static <T,V extends PVectorWritable4IType<T>> |
PVectorM4I.clampMaximumByPVector(PVectorReadable4IType<T> v,
PVectorReadable4IType<T> maximum,
V out)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in maximum, saving the result to out. |
static <T,V extends PVectorWritable4IType<T> & PVectorReadable4IType<T>> |
PVectorM4I.clampMaximumByPVectorInPlace(V v,
PVectorReadable4IType<T> maximum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in maximum, saving the result to v. |
static <T,V extends PVectorWritable4IType<T> & PVectorReadable4IType<T>> |
PVectorM4I.clampMaximumInPlace(V v,
int maximum)
Clamp the elements of the vector
v to the range {@code [-Infinity
.. |
static <T,V extends PVectorWritable4IType<T>> |
PVectorM4I.clampMinimum(PVectorReadable4IType<T> v,
int minimum,
V out)
Clamp the elements of the vector
v to the range {@code [minimum .. |
static <T,V extends PVectorWritable4IType<T>> |
PVectorM4I.clampMinimumByPVector(PVectorReadable4IType<T> v,
PVectorReadable4IType<T> minimum,
V out)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum, saving the result to out. |
static <T,V extends PVectorWritable4IType<T> & PVectorReadable4IType<T>> |
PVectorM4I.clampMinimumByPVectorInPlace(V v,
PVectorReadable4IType<T> minimum)
Clamp the elements of the vector
v to the inclusive range given by
the corresponding elements in minimum, saving the result to v. |
static <T,V extends PVectorWritable4IType<T> & PVectorReadable4IType<T>> |
PVectorM4I.clampMinimumInPlace(V v,
int minimum)
Clamp the elements of the vector
v to the range {@code [minimum .. |
static <T,U extends PVectorWritable4IType<T>> |
PVectorM4I.copy(PVectorReadable4IType<T> input,
U output)
Copy all elements of the vector
input to the vector output. |
static <T,V extends PVectorWritable4IType<T>> |
PVectorM4I.interpolateLinear(PVectorM4I.ContextPVM4I c,
PVectorReadable4IType<T> v0,
PVectorReadable4IType<T> v1,
double alpha,
V r)
Linearly interpolate between
v0 and v1 by the amount alpha, saving the result to r. |
static <T,V extends PVectorWritable4IType<T>> |
PVectorM4I.projection(PVectorReadable4IType<T> p,
PVectorReadable4IType<T> q,
V r)
Calculate the projection of the vector
p onto the vector q,
saving the result in r. |
static <T,V extends PVectorWritable4IType<T>> |
PVectorM4I.scale(PVectorReadable4IType<T> v,
double r,
V out)
Scale the vector
v by the scalar r, saving the result to
out. |
static <T,V extends PVectorWritable4IType<T> & PVectorReadable4IType<T>> |
PVectorM4I.scaleInPlace(V v,
int r)
Scale the vector
v by the scalar r, saving the result to
v. |
static <T,V extends PVectorWritable4IType<T>> |
PVectorM4I.subtract(PVectorReadable4IType<T> v0,
PVectorReadable4IType<T> v1,
V out)
Subtract the vector
v1 from the vector v0, saving the
result to out. |
static <T,V extends PVectorWritable4IType<T> & PVectorReadable4IType<T>> |
PVectorM4I.subtractInPlace(V v0,
PVectorReadable4IType<T> v1)
Subtract the vector
v1 from the vector v0, saving the
result to v0. |
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