| Modifier and Type | Method and Description |
|---|---|
static Vector4F |
absolute(Vector4F v0)
Calculate the absolute of
v0. |
static Vector4F |
add(Vector4F v0,
Vector4F v1)
Add
v0 to v1. |
static Vector4F |
addScaled(Vector4F v0,
Vector4F v1,
double r)
Add
v0 to v1 * r. |
static Vector4F |
clamp(Vector4F v,
Vector4F v_min,
Vector4F v_max)
Clamp the values in
v by v_min and v_max. |
static double |
dotProduct(Vector4F v0,
Vector4F v1)
Calculate the scalar product of the vectors
v0 and v1. |
static Vector4F |
interpolateLinear(Vector4F v0,
Vector4F v1,
double alpha)
Linearly interpolate between
v0 and v1 by the amount alpha. |
static double |
magnitude(Vector4F v0)
Calculate the magnitude of the vector
v0. |
static double |
magnitudeSquared(Vector4F v0)
Calculate the squared magnitude of the vector
v0. |
static Vector4F |
negate(Vector4F v)
Calculate the negation of
v. |
static Vector4F |
normalize(Vector4F v0)
Normalize the vector
v0. |
static Vector4F |
scale(Vector4F v0,
double r)
Scale
v0 by r. |
static Vector4F |
subtract(Vector4F v0,
Vector4F v1)
Subtract
v1 from v0. |
static Vector4F |
zero()
The zero vector.
|
public static Vector4F absolute(Vector4F v0)
v0.(abs v0.x, abs v0.y, abs v0.z, abs v0.w)
* @param v0 The vectorpublic static Vector4F add(Vector4F v0, Vector4F v1)
v0 to v1.v1 - The right vector(v0.x + v1.x, v0.y + v0.y, v0.z + v1.z, v0.w + v1.w)
* @param v0 The left vectorpublic static Vector4F addScaled(Vector4F v0, Vector4F v1, double r)
v0 to v1 * r.v1 - The right vectorr - The scaling value(v0.x + (v1.x * r), v0.y + (v0.y * r), v0.z + (v1.z * r), v0.w + (v1.w * r))
* @param v0 The left vectorpublic static Vector4F clamp(Vector4F v, Vector4F v_min, Vector4F v_max)
v by v_min and v_max.v_min - The minimum vectorv_max - The maximum vector(max(min(v.x, v_max.x()), v_min.x()),
max(min(v.y, v_max.y()), v_min.y()),
max(min(v.z, v_max.z()), v_min.z()),
max(min(v.w, v_max.w()), v_min.w()))
* @param v The source vectorpublic static double dotProduct(Vector4F v0, Vector4F v1)
v0 and v1.
* @param v0 The left vectorv1 - The right vectorpublic static Vector4F interpolateLinear(Vector4F v0, Vector4F v1, double alpha)
Linearly interpolate between v0 and v1 by the amount alpha.
The alpha parameter controls the degree of interpolation, such that:
interpolateLinear(v0, v1, 0.0) = v0interpolateLinear(v0, v1, 1.0) = v1v0 - The left input vectorv1 - The right input vectoralpha - The interpolation value in the range [0, 1]
* @return ((1 - alpha) * v0) + (alpha * v1)public static double magnitudeSquared(Vector4F v0)
v0.
* @param v0 The vectorpublic static double magnitude(Vector4F v0)
v0.
* @param v0 The vectorpublic static Vector4F negate(Vector4F v)
v.(-v.x, -v.y, -v.z, -v.w)
* @param v The vectorpublic static Vector4F normalize(Vector4F v0)
Normalize the vector v0.
If the magnitude of the vector is zero, the function returns v0.
v0public static Vector4F scale(Vector4F v0, double r)
v0 by r.r - The scaling value(v0.x * r, v0.y * r, v0.z * r, v0.w * r)
* @param v0 The left vectorpublic static Vector4F subtract(Vector4F v0, Vector4F v1)
v1 from v0.v1 - The right vector(v0.x - v1.x, v0.y - v0.y, v0.z - v1.z, v0.w - v1.w)
* @param v0 The left vectorpublic static Vector4F zero()
(0, 0, 0, 0) Copyright © 2017 <code@io7m.com> http://io7m.com