# Interface PVectorStorageFloating4Type<T>

Type Parameters:
  `T` - A phantom type parameter

All Superinterfaces:
  `PVectorReadable2DType<T>, PVectorReadable3DType<T>, PVectorReadable4DType<T>, PVectorStorageFloating2Type<T>, PVectorStorageFloating3Type<T>, VectorReadable2DType, VectorReadable3DType, VectorReadable4DType, VectorStorageFloating2Type, VectorStorageFloating3Type, VectorStorageFloating4Type, VectorStorageType`

All Known Subinterfaces:
  `PVectorByteBufferedFloating4Type<T>`

All Known Implementing Classes:
  `PVectorByteBufferedFloating4s16, PVectorByteBufferedFloating4s32, PVectorByteBufferedFloating4s64, PVectorMutable4D`

public interface PVectorStorageFloating4Type<T> extends PVectorReadable4DType<T>, PVectorStorageFloating3Type<T>, VectorStorageFloating4Type
The type of mutable 4D floating point number vectors.

- ## Method Summary

  Modifier and Type
  Method
  Description
  `default void`
  `setPVector4D(PVector4D<T> v)`
  Set the components from the given vector.
  `default void`
  `setPVector4F(PVector4F<T> v)`
  Set the components from the given vector.

  ### Methods inherited from interface PVectorStorageFloating2Type

  `setPVector2D, setPVector2F`

  ### Methods inherited from interface PVectorStorageFloating3Type

  `setPVector3D, setPVector3F`

  ### Methods inherited from interface VectorReadable2DType

  `x, y`

  ### Methods inherited from interface VectorReadable3DType

  `z`

  ### Methods inherited from interface VectorReadable4DType

  `w`

  ### Methods inherited from interface VectorStorageFloating2Type

  `setVector2D, setVector2F, setX, setXY, setY`

  ### Methods inherited from interface VectorStorageFloating3Type

  `setVector3D, setVector3F, setXYZ, setZ`

  ### Methods inherited from interface VectorStorageFloating4Type

  `setVector4D, setVector4F, setW, setXYZW`

- ## Method Details

  - ### setPVector4D

    default void setPVector4D(PVector4D<T> v)
    Set the components from the given vector.
    Parameters:
      `v` - The source vector

  - ### setPVector4F

    default void setPVector4F(PVector4F<T> v)
    Set the components from the given vector.
    Parameters:
      `v` - The source vector