Class Quaternion4D

java.lang.Object
com.io7m.jtensors.core.quaternions.Quaternion4D
All Implemented Interfaces:
Quaternion4DType, QuaternionReadable4DType

public final class Quaternion4D extends Object implements Quaternion4DType
The type of 4D double-typed quaternions.
  • Method Details

    • x

      public double x()
      Specified by:
      x in interface Quaternion4DType
      Specified by:
      x in interface QuaternionReadable4DType
      Returns:
      The value of the x attribute
    • y

      public double y()
      Specified by:
      y in interface Quaternion4DType
      Specified by:
      y in interface QuaternionReadable4DType
      Returns:
      The value of the y attribute
    • z

      public double z()
      Specified by:
      z in interface Quaternion4DType
      Specified by:
      z in interface QuaternionReadable4DType
      Returns:
      The value of the z attribute
    • w

      public double w()
      Specified by:
      w in interface Quaternion4DType
      Specified by:
      w in interface QuaternionReadable4DType
      Returns:
      The value of the w attribute
    • withX

      public final Quaternion4D withX(double value)
      Copy the current immutable object by setting a value for the x attribute. A value strict bits equality used to prevent copying of the same value by returning this.
      Parameters:
      value - A new value for x
      Returns:
      A modified copy or the this object
    • withY

      public final Quaternion4D withY(double value)
      Copy the current immutable object by setting a value for the y attribute. A value strict bits equality used to prevent copying of the same value by returning this.
      Parameters:
      value - A new value for y
      Returns:
      A modified copy or the this object
    • withZ

      public final Quaternion4D withZ(double value)
      Copy the current immutable object by setting a value for the z attribute. A value strict bits equality used to prevent copying of the same value by returning this.
      Parameters:
      value - A new value for z
      Returns:
      A modified copy or the this object
    • withW

      public final Quaternion4D withW(double value)
      Copy the current immutable object by setting a value for the w attribute. A value strict bits equality used to prevent copying of the same value by returning this.
      Parameters:
      value - A new value for w
      Returns:
      A modified copy or the this object
    • equals

      public boolean equals(Object another)
      This instance is equal to all instances of Quaternion4D that have equal attribute values.
      Overrides:
      equals in class Object
      Returns:
      true if this is equal to another instance
    • hashCode

      public int hashCode()
      Computes a hash code from attributes: x, y, z, w.
      Overrides:
      hashCode in class Object
      Returns:
      hashCode value
    • toString

      public String toString()
      Prints the immutable value Quaternion4D with attribute values.
      Overrides:
      toString in class Object
      Returns:
      A string representation of the value
    • of

      public static Quaternion4D of(double x, double y, double z, double w)
      Construct a new immutable Quaternion4D instance.
      Parameters:
      x - The value for the x attribute
      y - The value for the y attribute
      z - The value for the z attribute
      w - The value for the w attribute
      Returns:
      An immutable Quaternion4D instance
    • copyOf

      public static Quaternion4D copyOf(Quaternion4DType instance)
      Creates an immutable copy of a Quaternion4DType value. Uses accessors to get values to initialize the new immutable instance. If an instance is already immutable, it is returned as is.
      Parameters:
      instance - The instance to copy
      Returns:
      A copied immutable Quaternion4D instance
    • builder

      public static Quaternion4D.Builder builder()
      Creates a builder for Quaternion4D.
      Quaternion4D.builder()
         .setX(double) // required x
         .setY(double) // required y
         .setZ(double) // required z
         .setW(double) // required w
         .build();
      
      Returns:
      A new Quaternion4D builder