## Uses of Class
com.io7m.r2.core.shaders.types.R2ShaderParametersLight

- Packages that use R2ShaderParametersLight
  Package | Description
  --- | ---
  com.io7m.r2.core.shaders.types | Shader types.

- - ### Uses of R2ShaderParametersLight in com.io7m.r2.core.shaders.types

    Methods in com.io7m.r2.core.shaders.types that return R2ShaderParametersLight
    Modifier and Type | Method and Description
    --- | ---
    `R2ShaderParametersLight<M>` | R2ShaderParametersLight.Builder.`build()` Builds a new `R2ShaderParametersLight`.
    `static <M> R2ShaderParametersLight<M>` | R2ShaderParametersLight.`copyOf(R2ShaderParametersLightType<M> instance)` Creates an immutable copy of a `R2ShaderParametersLightType` value.
    `static <M> R2ShaderParametersLight<M>` | R2ShaderParametersLight.`of(com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextMutableType textureUnitContext, M values, R2MatricesObserverValuesType observerMatrices, com.io7m.jareas.core.AreaInclusiveUnsignedLType viewport)` Construct a new immutable `R2ShaderParametersLight` instance.
    `R2ShaderParametersLight<M>` | R2ShaderParametersLightMutable.`toImmutable()` Converts to `R2ShaderParametersLight`.
    `R2ShaderParametersLight<M>` | R2ShaderParametersLight.`withObserverMatrices(R2MatricesObserverValuesType value)` Copy the current immutable object by setting a value for the `observerMatrices` attribute.
    `R2ShaderParametersLight<M>` | R2ShaderParametersLight.`withTextureUnitContext(com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextMutableType value)` Copy the current immutable object by setting a value for the `textureUnitContext` attribute.
    `R2ShaderParametersLight<M>` | R2ShaderParametersLight.`withValues(M value)` Copy the current immutable object by setting a value for the `values` attribute.
    `R2ShaderParametersLight<M>` | R2ShaderParametersLight.`withViewport(com.io7m.jareas.core.AreaInclusiveUnsignedLType value)` Copy the current immutable object by setting a value for the `viewport` attribute.

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