## Uses of Class
com.io7m.r2.core.R2TranslucentBillboarded

- Packages that use R2TranslucentBillboarded
  Package | Description
  --- | ---
  com.io7m.r2.core | Core types and functions.

- - ### Uses of R2TranslucentBillboarded in com.io7m.r2.core

    Methods in com.io7m.r2.core that return R2TranslucentBillboarded
    Modifier and Type | Method and Description
    --- | ---
    `R2TranslucentBillboarded<M>` | R2TranslucentBillboarded.Builder.`build()` Builds a new `R2TranslucentBillboarded`.
    `static <M> R2TranslucentBillboarded<M>` | R2TranslucentBillboarded.`copyOf(R2TranslucentBillboardedType<M> instance)` Creates an immutable copy of a `R2TranslucentBillboardedType` value.
    `static <M> R2TranslucentBillboarded<M>` | R2TranslucentBillboarded.`of(R2InstanceBillboardedType instance, R2ShaderTranslucentInstanceBillboardedType<M> shader, M shaderParameters, Optional<com.io7m.jcanephora.renderstate.JCGLBlendState> blending, com.io7m.jcanephora.renderstate.JCGLCullingState culling)` Construct a new immutable `R2TranslucentBillboarded` instance.
    `R2TranslucentBillboarded<M>` | R2TranslucentBillboarded.`withBlending(com.io7m.jcanephora.renderstate.JCGLBlendState value)` Copy the current immutable object by setting a present value for the optional `blending` attribute.
    `R2TranslucentBillboarded<M>` | R2TranslucentBillboarded.`withBlending(Optional<com.io7m.jcanephora.renderstate.JCGLBlendState> optional)` Copy the current immutable object by setting an optional value for the `blending` attribute.
    `R2TranslucentBillboarded<M>` | R2TranslucentBillboarded.`withCulling(com.io7m.jcanephora.renderstate.JCGLCullingState value)` Copy the current immutable object by setting a value for the `culling` attribute.
    `R2TranslucentBillboarded<M>` | R2TranslucentBillboarded.`withInstance(R2InstanceBillboardedType value)` Copy the current immutable object by setting a value for the `instance` attribute.
    `R2TranslucentBillboarded<M>` | R2TranslucentBillboarded.`withShader(R2ShaderTranslucentInstanceBillboardedType<M> value)` Copy the current immutable object by setting a value for the `shader` attribute.
    `R2TranslucentBillboarded<M>` | R2TranslucentBillboarded.`withShaderParameters(M value)` Copy the current immutable object by setting a value for the `shaderParameters` attribute.

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