M - The type of shader parameterspublic interface R2ShaderLightScreenSingleType<M extends R2LightSingleReadableType> extends R2ShaderLightSingleType<M>, R2ShaderScreenType<M>, R2ShaderLightScreenSingleUsableType<M>
deleteonReceiveBoundGeometryBufferTextures, onReceiveValuesonActivate, onDeactivate, onValidate, shaderID, shaderParametersType, shaderProgramCopyright © 2016 <code@io7m.com> http://io7m.com