| Package | Description |
|---|---|
| com.io7m.r2.core |
Core types and functions.
|
| com.io7m.r2.core.shaders.provided |
Default provided shaders.
|
| com.io7m.r2.core.shaders.types |
Shader types.
|
| Modifier and Type | Method and Description |
|---|---|
R2ShaderDepthBatchedUsableType<M> |
R2MaterialDepthBatchedType.shader() |
R2ShaderDepthBatchedUsableType<M> |
R2MaterialDepthBatched.shader() |
| Modifier and Type | Method and Description |
|---|---|
static <M> R2MaterialDepthBatched<M> |
R2MaterialDepthBatched.of(long materialID,
R2ShaderDepthBatchedUsableType<M> shader,
M shaderParameters)
Construct a new immutable
R2MaterialDepthBatched instance. |
<M> void |
R2DepthInstancesConsumerType.onInstanceBatchedShaderFinish(R2ShaderDepthBatchedUsableType<M> s)
Called when the current shader should be deactivated.
|
<M> void |
R2DepthInstancesConsumerType.onInstanceBatchedShaderStart(R2ShaderDepthBatchedUsableType<M> s)
Called when a new shader should be activated in order to start rendering
batched instances.
|
R2MaterialDepthBatched.Builder<M> |
R2MaterialDepthBatched.Builder.setShader(R2ShaderDepthBatchedUsableType<M> shader)
Initializes the value for the
shader attribute. |
R2MaterialDepthBatched<M> |
R2MaterialDepthBatched.withShader(R2ShaderDepthBatchedUsableType<M> value)
Copy the current immutable object by setting a value for the
shader attribute. |
| Modifier and Type | Class and Description |
|---|---|
class |
R2DepthShaderBasicBatched
Basic depth shader for single instances.
|
| Modifier and Type | Interface and Description |
|---|---|
interface |
R2ShaderDepthBatchedType<M>
The type of shaders for rendering the depths of batched instances.
|
| Modifier and Type | Class and Description |
|---|---|
class |
R2ShaderDepthBatchedVerifier<M>
A verifier for batched instance shaders; a type that verifies that a renderer
has called all of the required methods in the correct order.
|
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