| Package | Description |
|---|---|
| com.io7m.r2.core |
Core types and functions.
|
| com.io7m.r2.core.shaders.provided |
Default provided shaders.
|
| com.io7m.r2.core.shaders.types |
Shader types.
|
| Modifier and Type | Method and Description |
|---|---|
R2ShaderDepthSingleUsableType<M> |
R2MaterialDepthSingleType.shader() |
R2ShaderDepthSingleUsableType<M> |
R2MaterialDepthSingle.shader() |
| Modifier and Type | Method and Description |
|---|---|
static <M> R2MaterialDepthSingle<M> |
R2MaterialDepthSingle.of(long materialID,
R2ShaderDepthSingleUsableType<M> shader,
M shaderParameters)
Construct a new immutable
R2MaterialDepthSingle instance. |
<M> void |
R2DepthInstancesConsumerType.onInstanceSingleShaderFinish(R2ShaderDepthSingleUsableType<M> s)
Called when the current shader should be deactivated.
|
<M> void |
R2DepthInstancesConsumerType.onInstanceSingleShaderStart(R2ShaderDepthSingleUsableType<M> s)
Called when a new shader should be activated in order to start rendering
single instances.
|
R2MaterialDepthSingle.Builder<M> |
R2MaterialDepthSingle.Builder.setShader(R2ShaderDepthSingleUsableType<M> shader)
Initializes the value for the
shader attribute. |
R2MaterialDepthSingle<M> |
R2MaterialDepthSingle.withShader(R2ShaderDepthSingleUsableType<M> value)
Copy the current immutable object by setting a value for the
shader attribute. |
| Modifier and Type | Class and Description |
|---|---|
class |
R2DepthShaderBasicSingle
Basic depth shader for single instances.
|
class |
R2DepthShaderBasicStippledSingle
Basic depth shader for single instances.
|
| Modifier and Type | Interface and Description |
|---|---|
interface |
R2ShaderDepthSingleType<M>
The type of shaders for rendering the depths of single instances.
|
| Modifier and Type | Class and Description |
|---|---|
class |
R2ShaderDepthSingleVerifier<M>
A delegating verifier for single-instance depth shaders; a type that verifies
that a renderer has called all of the required methods in the correct order.
|
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