public interface R2ShaderFilterEmissionParametersType
| Modifier and Type | Method and Description |
|---|---|
R2Texture2DUsableType |
albedoEmissionTexture() |
default float |
emissionIntensity()
A specification of an intensity value by which values sampled from the
albedoEmissionTexture() are multiplied. |
default float |
glowIntensity()
A specification of an intensity value by which values sampled from the
glowTexture() are multiplied. |
R2Texture2DUsableType |
glowTexture() |
R2Texture2DUsableType albedoEmissionTexture()
default float emissionIntensity()
albedoEmissionTexture() are multiplied. This effectively allows
control over the intensity of the emission effect in the final image.R2Texture2DUsableType glowTexture()
default float glowIntensity()
glowTexture() are multiplied. This effectively allows control over
the intensity of the glow effect in the final image.Copyright © 2016 <code@io7m.com> http://io7m.com