## Uses of Interface
com.io7m.r2.core.R2InstanceBillboardedType

- Packages that use R2InstanceBillboardedType
  Package | Description
  --- | ---
  com.io7m.r2.core | Core types and functions.

- - ### Uses of R2InstanceBillboardedType in com.io7m.r2.core

    Subinterfaces of R2InstanceBillboardedType in com.io7m.r2.core
    Modifier and Type | Interface and Description
    --- | ---
    `interface` | `R2InstanceBillboardedDynamicType` The type of billboarded instances that are expected to change often, both in the number of instances, and the values of individual instances.

    Classes in com.io7m.r2.core that implement R2InstanceBillboardedType
    Modifier and Type | Class and Description
    --- | ---
    `class` | `R2InstanceBillboardedDynamic` The default implementation of the `R2InstanceBatchedDynamicType` interface.

    Methods in com.io7m.r2.core that return R2InstanceBillboardedType
    Modifier and Type | Method and Description
    --- | ---
    `R2InstanceBillboardedType` | R2TranslucentBillboardedType.`instance()`
    `R2InstanceBillboardedType` | R2TranslucentBillboarded.`instance()`

    Methods in com.io7m.r2.core with parameters of type R2InstanceBillboardedType
    Modifier and Type | Method and Description
    --- | ---
    `static <M> R2TranslucentBillboarded<M>` | R2TranslucentBillboarded.`of(R2InstanceBillboardedType instance, R2ShaderTranslucentInstanceBillboardedType<M> shader, M shaderParameters, Optional<com.io7m.jcanephora.renderstate.JCGLBlendState> blending, com.io7m.jcanephora.renderstate.JCGLCullingState culling)` Construct a new immutable `R2TranslucentBillboarded` instance.
    `<M> void` | R2SceneOpaquesConsumerType.`onInstanceBillboarded(R2MaterialOpaqueBillboardedType<M> material, R2InstanceBillboardedType i)` Called when a batched instance should be rendered.
    `void` | R2SceneOpaquesConsumerType.`onInstanceBillboardedUpdate(R2InstanceBillboardedType i)` Called when a batched instance should upload batch data to the GPU.
    `default <M> void` | R2SceneOpaquesType.`opaquesAddBillboardedInstance(R2InstanceBillboardedType i, R2MaterialOpaqueBillboardedType<M> m)` Add a billboarded instance to the scene using the given material, in group `1`.
    `<M> void` | R2SceneOpaquesType.`opaquesAddBillboardedInstanceInGroup(R2InstanceBillboardedType i, R2MaterialOpaqueBillboardedType<M> m, int group)` Add a billboarded instance to the scene using the given material.
    `<M> void` | R2SceneOpaques.`opaquesAddBillboardedInstanceInGroup(R2InstanceBillboardedType i, R2MaterialOpaqueBillboardedType<M> m, int group)`
    `R2TranslucentBillboarded.Builder<M>` | R2TranslucentBillboarded.Builder.`setInstance(R2InstanceBillboardedType instance)` Initializes the value for the `instance` attribute.
    `R2TranslucentBillboarded<M>` | R2TranslucentBillboarded.`withInstance(R2InstanceBillboardedType value)` Copy the current immutable object by setting a value for the `instance` attribute.

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