R2 Core Shaders

Data Fields
R2_bilateral_blur_depth_aware_t Struct Reference

Parameters for the blur effect. More...

`#include <R2BilateralBlur.h>`

## Data Fields
float | depth_coefficient
| The depth coefficient that was used to produce the scene's depth values.
float | radius
| The blur radius in texels (typically between 3 and 7)
float | sharpness
| The blur sharpness value (typically 16)
float | falloff
| The blur falloff value.
vec2 | output_image_size_inverse
| The inverse of the output image size: `(1 / width, 1 / height)`

## Detailed Description

Parameters for the blur effect.

Definition at line 11 of file R2BilateralBlur.h.

The documentation for this struct was generated from the following file:

- R2BilateralBlur.h