R2 Core Shaders

R2LightSphericalDebugAttenuationSingle.frag
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1 /// \file R2LightSphericalDebugAttenuationSingle.frag
2 /// \brief An instantiation of the `R2LightSphericalDebugAttenuation` shader for single instances
3
4 #include "R2LightSphericalDebugAttenuation.h"
5 #include "R2LightShaderDriverSingle.h"
R2LightShaderDriverSingle.h
A fragment shader driver for single instance lights.
R2LightSphericalDebugAttenuation.h
A spherical light that ignores everything about the surface other than the position.