/// \file R2LightProjectiveLambertBlinnPhongSingle.frag
/// \brief An instantiation of the `R2LightProjectiveLambertBlinnPhong` shader for single instances

#define R2_RECONSTRUCT_DIFFUSE_SPECULAR_ONLY 1
#include "R2LightProjectiveLambertBlinnPhong.h"
#include "R2LightShaderDriverSingle.h"
