## Uses of Class
com.io7m.r2.core.shaders.types.R2ShaderParametersMaterial

- Packages that use R2ShaderParametersMaterial
  Package | Description
  --- | ---
  com.io7m.r2.core.shaders.types | Shader types.

- - ### Uses of R2ShaderParametersMaterial in com.io7m.r2.core.shaders.types

    Methods in com.io7m.r2.core.shaders.types that return R2ShaderParametersMaterial
    Modifier and Type | Method and Description
    --- | ---
    `R2ShaderParametersMaterial<M>` | R2ShaderParametersMaterial.Builder.`build()` Builds a new `R2ShaderParametersMaterial`.
    `static <M> R2ShaderParametersMaterial<M>` | R2ShaderParametersMaterial.`copyOf(R2ShaderParametersMaterialType<M> instance)` Creates an immutable copy of a `R2ShaderParametersMaterialType` value.
    `static <M> R2ShaderParametersMaterial<M>` | R2ShaderParametersMaterial.`of(com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextMutableType textureUnitContext, M values)` Construct a new immutable `R2ShaderParametersMaterial` instance.
    `R2ShaderParametersMaterial<M>` | R2ShaderParametersMaterialMutable.`toImmutable()` Converts to `R2ShaderParametersMaterial`.
    `R2ShaderParametersMaterial<M>` | R2ShaderParametersMaterial.`withTextureUnitContext(com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextMutableType value)` Copy the current immutable object by setting a value for the `textureUnitContext` attribute.
    `R2ShaderParametersMaterial<M>` | R2ShaderParametersMaterial.`withValues(M value)` Copy the current immutable object by setting a value for the `values` attribute.

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