R2 Core Shaders

Functions | Variables
R2Billboarded.vert File Reference

A vertex shader for billboarded instances. More...

`#include "R2LogDepth.h"`
`#include "R2View.h"`
Include dependency graph for R2Billboarded.vert:

Go to the source code of this file.

## Functions
| layout (location=0) in vec3 R2_vertex_world_position
| World-space position. More...
void | main (void)

## Variables
uniform R2_view_t | R2_view
out vec4 | R2_billboard_scale_eye

## Detailed Description

A vertex shader for billboarded instances.

Definition in file R2Billboarded.vert.

## Function Documentation

## § layout()

layout | ( | location | = `0` | ) |

World-space position.

Object-space tangent vector.

Object-space normal vector.

UV coordinates.

RGBA color.

Eye-space scale.