/// \file R2LightProjectiveLambertShadowVarianceSingle.frag
/// \brief An instantiation of the `R2LightProjectiveLambertShadowVariance` shader for single instances

#define R2_RECONSTRUCT_DIFFUSE_ONLY 1
#include "R2LightProjectiveLambertShadowVariance.h"
#include "R2LightShaderDriverSingle.h"
