R2 Core Shaders

Functions | Variables
R2DebugEyePositionReconstruction.frag File Reference

A fragment shader driver for reconstructing eye-space positions. More...

`#include "R2PositionReconstruction.h"`
`#include "R2GBufferInput.h"`
`#include "R2LogDepth.h"`
`#include "R2Viewport.h"`
`#include "R2ViewRays.h"`
Include dependency graph for R2DebugEyePositionReconstruction.frag:

Go to the source code of this file.

## Functions
| layout (location=0) out vec4 R2_out_eye_position
void | main (void)

## Variables
uniform R2_viewport_t | R2_viewport
uniform R2_view_rays_t | R2_view_rays
uniform R2_gbuffer_input_t | R2_gbuffer
uniform float | R2_depth_coefficient

## Detailed Description

A fragment shader driver for reconstructing eye-space positions.

Definition in file R2DebugEyePositionReconstruction.frag.