## Uses of Class
com.io7m.r2.core.shaders.provided.R2SurfaceShaderBasicStippledParameters

- Packages that use R2SurfaceShaderBasicStippledParameters
  Package | Description
  --- | ---
  com.io7m.r2.core.shaders.provided | Default provided shaders.

- - ### Uses of R2SurfaceShaderBasicStippledParameters in com.io7m.r2.core.shaders.provided

    Methods in com.io7m.r2.core.shaders.provided that return R2SurfaceShaderBasicStippledParameters
    Modifier and Type | Method and Description
    --- | ---
    `R2SurfaceShaderBasicStippledParameters` | R2SurfaceShaderBasicStippledParameters.Builder.`build()` Builds a new `R2SurfaceShaderBasicStippledParameters`.
    `static R2SurfaceShaderBasicStippledParameters` | R2SurfaceShaderBasicStippledParameters.`copyOf(R2SurfaceShaderBasicStippledParametersType instance)` Creates an immutable copy of a `R2SurfaceShaderBasicStippledParametersType` value.
    `static R2SurfaceShaderBasicStippledParameters` | R2SurfaceShaderBasicStippledParameters.`of(R2TextureDefaultsType textureDefaults, com.io7m.jtensors.parameterized.PVectorI4F<R2SpaceRGBAType> albedoColor, com.io7m.jtensors.parameterized.PVectorI3F<R2SpaceRGBType> specularColor, float emission, R2Texture2DUsableType emissionTexture, R2Texture2DUsableType albedoTexture, float albedoMix, R2Texture2DUsableType specularTexture, float specularExponent, R2Texture2DUsableType normalTexture, float alphaDiscardThreshold, R2Texture2DUsableType stippleNoiseTexture, float stippleThreshold)` Construct a new immutable `R2SurfaceShaderBasicStippledParameters` instance.
    `R2SurfaceShaderBasicStippledParameters` | R2SurfaceShaderBasicStippledParameters.`withAlbedoColor(com.io7m.jtensors.parameterized.PVectorI4F<R2SpaceRGBAType> value)` Copy the current immutable object by setting a value for the `albedoColor` attribute.
    `R2SurfaceShaderBasicStippledParameters` | R2SurfaceShaderBasicStippledParameters.`withAlbedoMix(float value)` Copy the current immutable object by setting a value for the `albedoMix` attribute.
    `R2SurfaceShaderBasicStippledParameters` | R2SurfaceShaderBasicStippledParameters.`withAlbedoTexture(R2Texture2DUsableType value)` Copy the current immutable object by setting a value for the `albedoTexture` attribute.
    `R2SurfaceShaderBasicStippledParameters` | R2SurfaceShaderBasicStippledParameters.`withAlphaDiscardThreshold(float value)` Copy the current immutable object by setting a value for the `alphaDiscardThreshold` attribute.
    `R2SurfaceShaderBasicStippledParameters` | R2SurfaceShaderBasicStippledParameters.`withEmission(float value)` Copy the current immutable object by setting a value for the `emission` attribute.
    `R2SurfaceShaderBasicStippledParameters` | R2SurfaceShaderBasicStippledParameters.`withEmissionTexture(R2Texture2DUsableType value)` Copy the current immutable object by setting a value for the `emissionTexture` attribute.
    `R2SurfaceShaderBasicStippledParameters` | R2SurfaceShaderBasicStippledParameters.`withNormalTexture(R2Texture2DUsableType value)` Copy the current immutable object by setting a value for the `normalTexture` attribute.
    `R2SurfaceShaderBasicStippledParameters` | R2SurfaceShaderBasicStippledParameters.`withSpecularColor(com.io7m.jtensors.parameterized.PVectorI3F<R2SpaceRGBType> value)` Copy the current immutable object by setting a value for the `specularColor` attribute.
    `R2SurfaceShaderBasicStippledParameters` | R2SurfaceShaderBasicStippledParameters.`withSpecularExponent(float value)` Copy the current immutable object by setting a value for the `specularExponent` attribute.
    `R2SurfaceShaderBasicStippledParameters` | R2SurfaceShaderBasicStippledParameters.`withSpecularTexture(R2Texture2DUsableType value)` Copy the current immutable object by setting a value for the `specularTexture` attribute.
    `R2SurfaceShaderBasicStippledParameters` | R2SurfaceShaderBasicStippledParameters.`withStippleNoiseTexture(R2Texture2DUsableType value)` Copy the current immutable object by setting a value for the `stippleNoiseTexture` attribute.
    `R2SurfaceShaderBasicStippledParameters` | R2SurfaceShaderBasicStippledParameters.`withStippleThreshold(float value)` Copy the current immutable object by setting a value for the `stippleThreshold` attribute.
    `R2SurfaceShaderBasicStippledParameters` | R2SurfaceShaderBasicStippledParameters.`withTextureDefaults(R2TextureDefaultsType value)` Copy the current immutable object by setting a value for the `textureDefaults` attribute.

    Methods in com.io7m.r2.core.shaders.provided that return types with arguments of type R2SurfaceShaderBasicStippledParameters
    Modifier and Type | Method and Description
    --- | ---
    `static R2ShaderInstanceSingleType<R2SurfaceShaderBasicStippledParameters>` | R2SurfaceShaderBasicStippledSingle.`newShader(com.io7m.jcanephora.core.api.JCGLShadersType in_shaders, R2ShaderPreprocessingEnvironmentReadableType in_shader_env, R2IDPoolType in_pool)` Construct a new shader.
    `Class<R2SurfaceShaderBasicStippledParameters>` | R2SurfaceShaderBasicStippledSingle.`shaderParametersType()`

    Method parameters in com.io7m.r2.core.shaders.provided with type arguments of type R2SurfaceShaderBasicStippledParameters
    Modifier and Type | Method and Description
    --- | ---
    `void` | R2SurfaceShaderBasicStippledSingle.`onReceiveMaterialValues(com.io7m.jcanephora.core.api.JCGLInterfaceGL33Type g, R2ShaderParametersMaterialType<R2SurfaceShaderBasicStippledParameters> mat_parameters)`

Copyright © 2017 <code@io7m.com> http://io7m.com