R2 Core Shaders

R2LightSphericalDebugConstantSingle.frag
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1 /// \file R2LightSphericalDebugConstantSingle.frag
2 /// \brief An instantiation of the `R2LightSphericalDebugConstant` shader for single instances
3
4 #include "R2LightSphericalDebugConstant.h"
5 #include "R2LightShaderDriverSingle.h"
R2LightShaderDriverSingle.h
A fragment shader driver for single instance lights.
R2LightSphericalDebugConstant.h
A spherical light that simply ignores the surface and applies a constant color.