| Package | Description |
|---|---|
| com.io7m.r2.core |
Core types and functions.
|
| Modifier and Type | Class and Description |
|---|---|
class |
R2DepthInstances
Default implementation of the
R2DepthInstancesType interface. |
| Modifier and Type | Method and Description |
|---|---|
static R2DepthInstancesType |
R2DepthInstances.newDepthInstances() |
| Modifier and Type | Method and Description |
|---|---|
void |
R2DepthRendererType.renderDepth(R2DepthOnlyBufferUsableType gbuffer,
com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextParentType uc,
R2MatricesObserverType m,
R2DepthInstancesType s)
Render the given opaque instances into the given depth buffer.
|
void |
R2DepthOnlyRenderer.renderDepth(R2DepthOnlyBufferUsableType dbuffer,
com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextParentType uc,
R2MatricesObserverType m,
R2DepthInstancesType s) |
void |
R2DepthVarianceRendererType.renderDepthVariance(R2DepthVarianceBufferUsableType gbuffer,
com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextParentType uc,
R2MatricesObserverType m,
R2DepthInstancesType s)
Render the given opaque instances into the given depth buffer.
|
void |
R2DepthVarianceRenderer.renderDepthVariance(R2DepthVarianceBufferUsableType dbuffer,
com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextParentType uc,
R2MatricesObserverType m,
R2DepthInstancesType s) |
void |
R2DepthVarianceRendererType.renderDepthVarianceWithBoundBuffer(com.io7m.jareas.core.AreaInclusiveUnsignedLType area,
com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextParentType uc,
R2MatricesObserverType m,
R2DepthInstancesType s)
Render the given opaque instances into the currently bound depth
buffer.
|
void |
R2DepthVarianceRenderer.renderDepthVarianceWithBoundBuffer(com.io7m.jareas.core.AreaInclusiveUnsignedLType area,
com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextParentType uc,
R2MatricesObserverType m,
R2DepthInstancesType s) |
void |
R2DepthRendererType.renderDepthWithBoundBuffer(com.io7m.jareas.core.AreaInclusiveUnsignedLType area,
com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextParentType uc,
R2MatricesObserverType m,
R2DepthInstancesType s)
Render the given opaque instances into the currently bound depth
buffer.
|
void |
R2DepthOnlyRenderer.renderDepthWithBoundBuffer(com.io7m.jareas.core.AreaInclusiveUnsignedLType area,
com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextParentType uc,
R2MatricesObserverType m,
R2DepthInstancesType s) |
void |
R2ShadowMapRendererExecutionType.shadowExecRenderLight(com.io7m.jcanephora.profiler.JCGLProfilingContextType pc,
com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextParentType tc,
R2MatricesType m,
R2LightWithShadowSingleType ls,
R2DepthInstancesType i)
Render the shadow map for the given light.
|
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