| Package | Description |
|---|---|
| com.io7m.r2.core |
Core types and functions.
|
| Modifier and Type | Interface and Description |
|---|---|
interface |
R2DepthVarianceBufferType
The type of depth variance buffers.
|
| Modifier and Type | Class and Description |
|---|---|
class |
R2DepthVarianceBuffer
Default implementation of the
R2DepthVarianceBufferType interface. |
| Modifier and Type | Method and Description |
|---|---|
R2DepthVarianceBufferUsableType |
R2DepthVarianceBufferPool.get(com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextParentType tc,
R2DepthVarianceBufferDescriptionType desc) |
| Modifier and Type | Method and Description |
|---|---|
static R2RenderTargetPoolType<R2DepthVarianceBufferDescriptionType,R2DepthVarianceBufferUsableType> |
R2DepthVarianceBufferPool.newPool(com.io7m.jcanephora.core.api.JCGLInterfaceGL33Type g,
long soft,
long hard)
Construct a new pool with the given size limits.
|
| Modifier and Type | Method and Description |
|---|---|
void |
R2DepthVarianceRendererType.renderDepthVariance(R2DepthVarianceBufferUsableType gbuffer,
com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextParentType uc,
R2MatricesObserverType m,
R2DepthInstancesType s)
Render the given opaque instances into the given depth buffer.
|
void |
R2DepthVarianceRenderer.renderDepthVariance(R2DepthVarianceBufferUsableType dbuffer,
com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextParentType uc,
R2MatricesObserverType m,
R2DepthInstancesType s) |
void |
R2DepthVarianceBufferPool.returnValue(com.io7m.jcanephora.texture_unit_allocator.JCGLTextureUnitContextParentType tc,
R2DepthVarianceBufferUsableType target) |
| Modifier and Type | Method and Description |
|---|---|
static R2ShadowMapRendererType |
R2ShadowMapRenderer.newRenderer(com.io7m.jcanephora.core.api.JCGLInterfaceGL33Type g33,
R2DepthVarianceRendererType vr,
R2RenderTargetPoolUsableType<R2DepthVarianceBufferDescriptionType,R2DepthVarianceBufferUsableType> vp) |
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