| Package | Description |
|---|---|
| com.io7m.r2.core |
Core types and functions.
|
| com.io7m.r2.core.shaders.provided |
Default provided shaders.
|
| Modifier and Type | Interface and Description |
|---|---|
interface |
R2TextureCubeStaticType
A simple static cube texture.
|
interface |
R2TextureCubeType
The type of cube textures.
|
| Modifier and Type | Class and Description |
|---|---|
class |
R2TextureCubeStatic
A simple static cube texture.
|
| Modifier and Type | Method and Description |
|---|---|
R2TextureCubeUsableType |
R2TextureDefaultsType.textureCubeBlack() |
R2TextureCubeUsableType |
R2TextureDefaults.textureCubeBlack() |
| Modifier and Type | Method and Description |
|---|---|
<A,B> B |
R2TextureUsableType.matchTexture(A context,
BiFunction<A,R2Texture2DUsableType,B> on_2d,
BiFunction<A,R2TextureCubeUsableType,B> on_cube)
Match on the type of texture.
|
default <A,B> B |
R2TextureCubeStaticType.matchTexture(A context,
BiFunction<A,R2Texture2DUsableType,B> on_2d,
BiFunction<A,R2TextureCubeUsableType,B> on_cube) |
default <A,B> B |
R2Texture2DStaticType.matchTexture(A context,
BiFunction<A,R2Texture2DUsableType,B> on_2d,
BiFunction<A,R2TextureCubeUsableType,B> on_cube) |
| Modifier and Type | Method and Description |
|---|---|
default R2TextureCubeUsableType |
R2SurfaceShaderBasicReflectiveParametersType.environmentTexture()
An environment map used to simulate reflections on the rendered surface.
|
R2TextureCubeUsableType |
R2SurfaceShaderBasicReflectiveParameters.environmentTexture()
An environment map used to simulate reflections on the rendered surface.
|
| Modifier and Type | Method and Description |
|---|---|
R2SurfaceShaderBasicReflectiveParameters.Builder |
R2SurfaceShaderBasicReflectiveParameters.Builder.setEnvironmentTexture(R2TextureCubeUsableType environmentTexture)
Initializes the value for the
environmentTexture attribute. |
R2SurfaceShaderBasicReflectiveParameters |
R2SurfaceShaderBasicReflectiveParameters.withEnvironmentTexture(R2TextureCubeUsableType value)
Copy the current immutable object by setting a value for the
environmentTexture attribute. |
Copyright © 2017 <code@io7m.com> http://io7m.com