| Package | Description |
|---|---|
| com.io7m.r2.core.shaders.provided |
Default provided shaders.
|
| Modifier and Type | Method and Description |
|---|---|
R2SurfaceShaderBasicStippledParameters |
R2SurfaceShaderBasicStippledParameters.Builder.build()
Builds a new
R2SurfaceShaderBasicStippledParameters. |
static R2SurfaceShaderBasicStippledParameters |
R2SurfaceShaderBasicStippledParameters.copyOf(R2SurfaceShaderBasicStippledParametersType instance)
Creates an immutable copy of a
R2SurfaceShaderBasicStippledParametersType value. |
static R2SurfaceShaderBasicStippledParameters |
R2SurfaceShaderBasicStippledParameters.of(R2TextureDefaultsType textureDefaults,
com.io7m.jtensors.parameterized.PVectorI4F<R2SpaceRGBAType> albedoColor,
com.io7m.jtensors.parameterized.PVectorI3F<R2SpaceRGBType> specularColor,
float emission,
R2Texture2DUsableType emissionTexture,
R2Texture2DUsableType albedoTexture,
float albedoMix,
R2Texture2DUsableType specularTexture,
float specularExponent,
R2Texture2DUsableType normalTexture,
float alphaDiscardThreshold,
R2Texture2DUsableType stippleNoiseTexture,
float stippleThreshold)
Construct a new immutable
R2SurfaceShaderBasicStippledParameters instance. |
R2SurfaceShaderBasicStippledParameters |
R2SurfaceShaderBasicStippledParameters.withAlbedoColor(com.io7m.jtensors.parameterized.PVectorI4F<R2SpaceRGBAType> value)
Copy the current immutable object by setting a value for the
albedoColor attribute. |
R2SurfaceShaderBasicStippledParameters |
R2SurfaceShaderBasicStippledParameters.withAlbedoMix(float value)
Copy the current immutable object by setting a value for the
albedoMix attribute. |
R2SurfaceShaderBasicStippledParameters |
R2SurfaceShaderBasicStippledParameters.withAlbedoTexture(R2Texture2DUsableType value)
Copy the current immutable object by setting a value for the
albedoTexture attribute. |
R2SurfaceShaderBasicStippledParameters |
R2SurfaceShaderBasicStippledParameters.withAlphaDiscardThreshold(float value)
Copy the current immutable object by setting a value for the
alphaDiscardThreshold attribute. |
R2SurfaceShaderBasicStippledParameters |
R2SurfaceShaderBasicStippledParameters.withEmission(float value)
Copy the current immutable object by setting a value for the
emission attribute. |
R2SurfaceShaderBasicStippledParameters |
R2SurfaceShaderBasicStippledParameters.withEmissionTexture(R2Texture2DUsableType value)
Copy the current immutable object by setting a value for the
emissionTexture attribute. |
R2SurfaceShaderBasicStippledParameters |
R2SurfaceShaderBasicStippledParameters.withNormalTexture(R2Texture2DUsableType value)
Copy the current immutable object by setting a value for the
normalTexture attribute. |
R2SurfaceShaderBasicStippledParameters |
R2SurfaceShaderBasicStippledParameters.withSpecularColor(com.io7m.jtensors.parameterized.PVectorI3F<R2SpaceRGBType> value)
Copy the current immutable object by setting a value for the
specularColor attribute. |
R2SurfaceShaderBasicStippledParameters |
R2SurfaceShaderBasicStippledParameters.withSpecularExponent(float value)
Copy the current immutable object by setting a value for the
specularExponent attribute. |
R2SurfaceShaderBasicStippledParameters |
R2SurfaceShaderBasicStippledParameters.withSpecularTexture(R2Texture2DUsableType value)
Copy the current immutable object by setting a value for the
specularTexture attribute. |
R2SurfaceShaderBasicStippledParameters |
R2SurfaceShaderBasicStippledParameters.withStippleNoiseTexture(R2Texture2DUsableType value)
Copy the current immutable object by setting a value for the
stippleNoiseTexture attribute. |
R2SurfaceShaderBasicStippledParameters |
R2SurfaceShaderBasicStippledParameters.withStippleThreshold(float value)
Copy the current immutable object by setting a value for the
stippleThreshold attribute. |
R2SurfaceShaderBasicStippledParameters |
R2SurfaceShaderBasicStippledParameters.withTextureDefaults(R2TextureDefaultsType value)
Copy the current immutable object by setting a value for the
textureDefaults attribute. |
| Modifier and Type | Method and Description |
|---|---|
static R2ShaderInstanceSingleType<R2SurfaceShaderBasicStippledParameters> |
R2SurfaceShaderBasicStippledSingle.newShader(com.io7m.jcanephora.core.api.JCGLShadersType in_shaders,
R2ShaderPreprocessingEnvironmentReadableType in_shader_env,
R2IDPoolType in_pool)
Construct a new shader.
|
Class<R2SurfaceShaderBasicStippledParameters> |
R2SurfaceShaderBasicStippledSingle.shaderParametersType() |
| Modifier and Type | Method and Description |
|---|---|
void |
R2SurfaceShaderBasicStippledSingle.onReceiveMaterialValues(com.io7m.jcanephora.core.api.JCGLInterfaceGL33Type g,
R2ShaderParametersMaterialType<R2SurfaceShaderBasicStippledParameters> mat_parameters) |
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