M - The type of shader parameterspublic interface R2ShaderLightVolumeSingleType<M extends R2LightVolumeSingleReadableType> extends R2ShaderType<M>, R2ShaderLightVolumeSingleUsableType<M>
deleteonReceiveVolumeLightTransformonReceiveBoundGeometryBufferTextures, onReceiveValuesonActivate, onDeactivate, onValidate, shaderID, shaderParametersType, shaderProgramCopyright © 2017 <code@io7m.com> http://io7m.com