public static final class R2ShaderFilterEmissionParameters.Builder extends Object
R2ShaderFilterEmissionParameters.
Initialize attributes and then invoke the build() method to create an
immutable instance.
Builder is not thread-safe and generally should not be stored in a field or collection,
but instead used immediately to create instances.
| Modifier and Type | Method and Description |
|---|---|
R2ShaderFilterEmissionParameters |
build()
Builds a new
R2ShaderFilterEmissionParameters. |
R2ShaderFilterEmissionParameters.Builder |
from(R2ShaderFilterEmissionParametersType instance)
Fill a builder with attribute values from the provided
R2ShaderFilterEmissionParametersType instance. |
R2ShaderFilterEmissionParameters.Builder |
setAlbedoEmissionTexture(R2Texture2DUsableType albedoEmissionTexture)
Initializes the value for the
albedoEmissionTexture attribute. |
R2ShaderFilterEmissionParameters.Builder |
setEmissionIntensity(float emissionIntensity)
Initializes the value for the
emissionIntensity attribute. |
R2ShaderFilterEmissionParameters.Builder |
setGlowIntensity(float glowIntensity)
Initializes the value for the
glowIntensity attribute. |
R2ShaderFilterEmissionParameters.Builder |
setGlowTexture(R2Texture2DUsableType glowTexture)
Initializes the value for the
glowTexture attribute. |
public final R2ShaderFilterEmissionParameters.Builder from(R2ShaderFilterEmissionParametersType instance)
R2ShaderFilterEmissionParametersType instance.
Regular attribute values will be replaced with those from the given instance.
Absent optional values will not replace present values.instance - The instance from which to copy valuesthis builder for use in a chained invocationpublic final R2ShaderFilterEmissionParameters.Builder setAlbedoEmissionTexture(R2Texture2DUsableType albedoEmissionTexture)
albedoEmissionTexture attribute.albedoEmissionTexture - The value for albedoEmissionTexturethis builder for use in a chained invocationpublic final R2ShaderFilterEmissionParameters.Builder setEmissionIntensity(float emissionIntensity)
emissionIntensity attribute.
If not set, this attribute will have a default value as returned by the initializer of emissionIntensity.
emissionIntensity - The value for emissionIntensitythis builder for use in a chained invocationpublic final R2ShaderFilterEmissionParameters.Builder setGlowTexture(R2Texture2DUsableType glowTexture)
glowTexture attribute.glowTexture - The value for glowTexturethis builder for use in a chained invocationpublic final R2ShaderFilterEmissionParameters.Builder setGlowIntensity(float glowIntensity)
glowIntensity attribute.
If not set, this attribute will have a default value as returned by the initializer of glowIntensity.
glowIntensity - The value for glowIntensitythis builder for use in a chained invocationpublic R2ShaderFilterEmissionParameters build()
R2ShaderFilterEmissionParameters.IllegalStateException - if any required attributes are missingCopyright © 2017 <code@io7m.com> http://io7m.com