|
R2 Core Shaders
|
Quadratic fog filter based on depth. More...

Go to the source code of this file.
Functions | |
| layout (location=0) out vec4 out_rgba | |
| void | main (void) |
Variables | |
| in vec2 | R2_uv |
| uniform R2_fog_t | R2_fog |
| uniform sampler2D | R2_image_depth |
| uniform sampler2D | R2_image |
| uniform float | R2_depth_coefficient |
Quadratic fog filter based on depth.
Definition in file R2FilterFogDepthQuadratic.frag.
1.8.12