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R2 Core Shaders
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A vertex shader for masking batched instances. More...
#include "R2LogDepth.h"#include "R2SurfaceTypes.h"#include "R2SurfaceVertexBatched.h"#include "R2View.h"
Go to the source code of this file.
Functions | |
| void | main (void) |
Variables | |
| uniform R2_view_t | R2_view |
| out float | R2_positive_eye_z |
A vertex shader for masking batched instances.
Definition in file R2MaskBatched.vert.
1.8.12