27 const vec2 frag_coord)
37 texture(stipple.
pattern, noise_uv).r;
41 #endif // R2_STIPPLE_H
Viewport types and functions.
vec2 pattern_uv_scale
A scaling value for the noise texture UV coordinates.
vec2 R2_viewportFragmentPositionToUV(const R2_viewport_t v, const vec2 f_pos)
The type of stippling parameters.